I am about to create my first Android native (so not browser based) app and looking for some good practices regarding icon creating/provisioning. Since it should support multiple devices/resolutions I thought it is best to use SVG to create them. There is at least this lib: http://code.google.com/p/svg-android/ that promises to offer support for SVG on Android.
So far, I have not found resources describing the usage of this or another library as a means to render SVG Icons on the device, so I am a bit reluctant in using it. The best I have seen so far is using SVG as the source format for pre-rendering png based icons in different resolutions.
So my questions is: Are SVG icons a good option to use directly on the device without a png pre-rendering step (does it work at all), and if, why does nobody seem to use this approach?