为什么这段代码,
const float x[16] = { 1.1, 1.2, 1.3, 1.4, 1.5, 1.6, 1.7, 1.8,1.9, 2.0, 2.1, 2.2, 2.3, 2.4, 2.5, 2.6};const float z[16] = {1.123, 1.234, 1.345, 156.467, 1.578, 1.689, 1.790, 1.812,1.923, 2.034, 2.145, 2.256, 2.367, 2.478, 2.589, 2.690};float y[16];for (int i = 0; i < 16; i++){y[i] = x[i];}
for (int j = 0; j < 9000000; j++){for (int i = 0; i < 16; i++){y[i] *= x[i];y[i] /= z[i];y[i] = y[i] + 0.1f; // <--y[i] = y[i] - 0.1f; // <--}}
运行速度比以下位快10倍以上(相同,除非另有说明)?
const float x[16] = { 1.1, 1.2, 1.3, 1.4, 1.5, 1.6, 1.7, 1.8,1.9, 2.0, 2.1, 2.2, 2.3, 2.4, 2.5, 2.6};const float z[16] = {1.123, 1.234, 1.345, 156.467, 1.578, 1.689, 1.790, 1.812,1.923, 2.034, 2.145, 2.256, 2.367, 2.478, 2.589, 2.690};float y[16];for (int i = 0; i < 16; i++){y[i] = x[i];}
for (int j = 0; j < 9000000; j++){for (int i = 0; i < 16; i++){y[i] *= x[i];y[i] /= z[i];y[i] = y[i] + 0; // <--y[i] = y[i] - 0; // <--}}
使用Visual Studio 2010 SP1编译时。优化级别为-02
,启用了sse2
。我没有用其他编译器测试过。