Well, you could create your template reading something like this:
template<typename T>
class ObservableList {
std::list<T> contained_data;
};
This will however make the restriction implicit, plus you can't just supply anything that looks like a list. There are other ways to restrict the container types used, for example by making use of specific iterator types that do not exist in all containers but again this is more an implicit than an explicit restriction.
To the best of my knowledge a construct that would mirror the statement Java statement to its full extent does not exist in current standard.
There are ways to restrict the types you can use inside a template you write by using specific typedefs inside your template. This will ensure that the compilation of the template specialisation for a type that does not include that particular typedef will fail, so you can selectively support/not support certain types.
In C++11, the introduction of concepts should make this easier but I don't think it'll do exactly what you'd want either.
I suggest using Boost's static assert feature in concert with is_base_of from the Boost Type Traits library:
template<typename T>
class ObservableList {
BOOST_STATIC_ASSERT((is_base_of<List, T>::value)); //Yes, the double parentheses are needed, otherwise the comma will be seen as macro argument separator
...
};
In some other, simpler cases, you can simply forward-declare a global template, but only define (explicitly or partially specialise) it for the valid types:
template<typename T> class my_template; // Declare, but don't define
// int is a valid type
template<> class my_template<int> {
...
};
// All pointer types are valid
template<typename T> class my_template<T*> {
...
};
// All other types are invalid, and will cause linker error messages.
[Minor EDIT 6/12/2013: Using a declared-but-not-defined template will result in linker, not compiler, error messages.]
Is there some simple equivalent to this keyword in C++?
No.
Depending on what you're trying to accomplish, there might be adequate (or even better) substitutes.
I've looked through some STL code (on linux, I think it's the one deriving from SGI's implementation). It has "concept assertions"; for instance, if you require a type which understands *x and ++x, the concept assertion would contain that code in a do-nothing function (or something similar). It does require some overhead, so it might be smart to put it in a macro whose definition depends on #ifdef debug.
If the subclass relationship is really what you want to know about, you could assert in the constructor that T instanceof list (except it's "spelled" differently in C++). That way, you can test your way out of the compiler not being able to check it for you.
As far as I know this isn't currently possible in C++. However, there are plans to add a feature called "concepts" in the new C++0x standard that provide the functionality that you're looking for. This Wikipedia article about C++ Concepts will explain it in more detail.
I know this doesn't fix your immediate problem but there are some C++ compilers that have already started to add features from the new standard, so it might be possible to find a compiler that has already implemented the concepts feature.
The simple solution, which no one have mentioned yet, is to just ignore the problem. If I try to use an int as a template type in a function template that expects a container class such as vector or list, then I will get a compile error. Crude and simple, but it solves the problem. The compiler will try to use the type you specify, and if that fails, it generates a compile error.
The only problem with that is that the error messages you get are going to be tricky to read. It is nevertheless a very common way to do this. The standard library is full of function or class templates that expect certain behavior from the template type, and do nothing to check that the types used are valid.
If you want nicer error messages (or if you want to catch cases that wouldn't produce a compiler error, but still don't make sense) you can, depending on how complex you want to make it, use either Boost's static assert or the Boost concept_check library.
With an up-to-date compiler you have a built_in static_assert, which could be used instead.
There is no keyword for such type checks, but you can put some code in that will at least fail in an orderly fashion:
(1) If you want a function template to only accept parameters of a certain base class X, assign it to a X reference in your function.
(2) If you want to accept functions but not primitives or vice versa, or you want to filter classes in other ways, call a (empty) template helper function within your function that's only defined for the classes you want to accept.
You can use (1) and (2) also in member functions of a class to force these type checks on the entire class.
You can probably put it into some smart Macro to ease your pain. :)
j_random_hacker's answer tells you how to do this. However, I would also like to point out that you should not do this. The whole point of templates is that they can accept any compatible type, and Java style type constraints break that.
Java's type constraints are a bug not a feature. They are there because Java does type erasure on generics, so Java can't figure out how to call methods based on the value of type parameters alone.
C++ on the other hand has no such restriction. Template parameter types can be any type compatible with the operations they are used with. There doesn't have to be a common base class. This is similar to Python's "Duck Typing," but done at compile time.
A simple example showing the power of templates:
// Sum a vector of some type.
// Example:
// int total = sum({1,2,3,4,5});
template <typename T>
T sum(const vector<T>& vec) {
T total = T();
for (const T& x : vec) {
total += x;
}
return total;
}
This sum function can sum a vector of any type that support the correct operations. It works with both primitives like int/long/float/double, and user defined numeric types that overload the += operator. Heck, you can even use this function to join strings, since they support +=.
No boxing/unboxing of primitives is necessary.
Note that it also constructs new instances of T using T(). This is trivial in C++ using implicit interfaces, but not really possible in Java with type constraints.
While C++ templates don't have explicit type constraints, they are still type safe, and will not compile with code that does not support the correct operations.
class Base
{
struct FooSecurity{};
};
template<class Type>
class Foo
{
typename Type::FooSecurity If_You_Are_Reading_This_You_Tried_To_Create_An_Instance_Of_Foo_For_An_Invalid_Type;
};
Make sure derived classes inherit the FooSecurity structure and the compiler will get upset in all the right places.
This typically is unwarranted in C++, as other answers here have noted. In C++ we tend to define generic types based on other constraints other than "inherits from this class". If you really wanted to do that, it's quite easy to do in C++11 and <type_traits>:
#include <type_traits>
template<typename T>
class observable_list {
static_assert(std::is_base_of<list, T>::value, "T must inherit from list");
// code here..
};
This breaks a lot of the concepts that people expect in C++ though. It's better to use tricks like defining your own traits. For example, maybe observable_list wants to accept any type of container that has the typedefs const_iterator and a begin and end member function that returns const_iterator. If you restrict this to classes that inherit from list then a user who has their own type that doesn't inherit from list but provides these member functions and typedefs would be unable to use your observable_list.
There are two solutions to this issue, one of them is to not constrain anything and rely on duck typing. A big con to this solution is that it involves a massive amount of errors that can be hard for users to grok. Another solution is to define traits to constrain the type provided to meet the interface requirements. The big con for this solution is that involves extra writing which can be seen as annoying. However, the positive side is that you will be able to write your own error messages a la static_assert.
For completeness, the solution to the example above is given:
#include <type_traits>
template<typename...>
struct void_ {
using type = void;
};
template<typename... Args>
using Void = typename void_<Args...>::type;
template<typename T, typename = void>
struct has_const_iterator : std::false_type {};
template<typename T>
struct has_const_iterator<T, Void<typename T::const_iterator>> : std::true_type {};
struct has_begin_end_impl {
template<typename T, typename Begin = decltype(std::declval<const T&>().begin()),
typename End = decltype(std::declval<const T&>().end())>
static std::true_type test(int);
template<typename...>
static std::false_type test(...);
};
template<typename T>
struct has_begin_end : decltype(has_begin_end_impl::test<T>(0)) {};
template<typename T>
class observable_list {
static_assert(has_const_iterator<T>::value, "Must have a const_iterator typedef");
static_assert(has_begin_end<T>::value, "Must have begin and end member functions");
// code here...
};
There are a lot of concepts shown in the example above that showcase C++11's features. Some search terms for the curious are variadic templates, SFINAE, expression SFINAE, and type traits.
I think all prior answers have lost sight of the forest for the trees.
Java generics are not the same as templates; they use type erasure, which is a dynamic technique, rather than compile time polymorphism, which is static technique. It should be obvious why these two very different tactics do not gel well.
Rather than attempt to use a compile time construct to simulate a run time one, let's look at what extends actually does: according to Stack Overflow and Wikipedia, extends is used to indicate subclassing.
C++ also supports subclassing.
You also show a container class, which is using type erasure in the form of a generic, and extends to perform a type check. In C++, you have to do the type erasure machinery yourself, which is simple: make a pointer to the superclass.
Let's wrap it into a typedef, to make it easier to use, rather than make a whole class, et voila:
class Shape { };
class Triangle : public Shape { };
typedef std::list<Shape*> only_shapes_list;
only_shapes_list shapes;
shapes.push_back(new Triangle()); // Works, triangle is kind of shape
shapes.push_back(new int(30)); // Error, int's are not shapes
Now, it seems List is an interface, representing a sort of collection. An interface in C++ would merely be an abstract class, that is, a class that implements nothing but pure virtual methods. Using this method, you could easily implement your java example in C++, without any Concepts or template specializations. It would also perform as slow as Java style generics due to the virtual table look ups, but this can often be an acceptable loss.
#include <type_traits>
#include <list>
class Base {};
class Derived: public Base {};
#if 0 // wrapper
template <class T> class MyClass /* where T:Base */ {
private:
static_assert(std::is_base_of<Base, T>::value, "T is not derived from Base");
typename std::enable_if<std::is_base_of<Base, T>::value, T>::type inner;
};
#elif 0 // base class
template <class T> class MyClass: /* where T:Base */
protected std::enable_if<std::is_base_of<Base, T>::value, T>::type {
private:
static_assert(std::is_base_of<Base, T>::value, "T is not derived from Base");
};
#elif 1 // list-of
template <class T> class MyClass /* where T:list<Base> */ {
static_assert(std::is_base_of<Base, typename T::value_type>::value , "T::value_type is not derived from Base");
typedef typename std::enable_if<std::is_base_of<Base, typename T::value_type>::value, T>::type base;
typedef typename std::enable_if<std::is_base_of<Base, typename T::value_type>::value, T>::type::value_type value_type;
};
#endif
int main() {
#if 0 // wrapper or base-class
MyClass<Derived> derived;
MyClass<Base> base;
// error:
MyClass<int> wrong;
#elif 1 // list-of
MyClass<std::list<Derived>> derived;
MyClass<std::list<Base>> base;
// error:
MyClass<std::list<int>> wrong;
#endif
// all of the static_asserts if not commented out
// or "error: no type named ‘type’ in ‘struct std::enable_if<false, ...>’ pointing to:
// 1. inner
// 2. MyClass
// 3. base + value_type
}
If we uncomment the line // assert(f(ClassWithoutMyFunc()) == 2);, it fails as desired with:
In file included from /usr/include/c++/10/cassert:44,
from main.cpp:1:
main.cpp: In function ‘int main()’:
main.cpp:27:34: error: use of function ‘int f(T) [with T = ClassWithoutMyFunc]’ with unsatisfied constraints
27 | assert(f(ClassWithoutMyFunc()) == 2);
| ^
main.cpp:21:5: note: declared here
21 | int f(T t) {
| ^
main.cpp:21:5: note: constraints not satisfied
main.cpp: In instantiation of ‘int f(T) [with T = ClassWithoutMyFunc]’:
main.cpp:27:5: required from here
main.cpp:15:9: required for the satisfaction of ‘HasMyFunc<T>’ [with T = ClassWithoutMyFunc]
main.cpp:15:20: in requirements with ‘T a’ [with T = ClassWithoutMyFunc]
main.cpp:16:15: note: the required expression ‘a.myFunc()’ is invalid
16 | { a.myFunc() } -> std::convertible_to<int>;
| ~~~~~~~~^~
cc1plus: note: set ‘-fconcepts-diagnostics-depth=’ to at least 2 for more detail
Require multiple base classes
If you really want to require one of certain base classes:
If we uncomment the line // f(NotDerived()); it fails as desired with:
main.cpp: In function ‘int main()’:
main.cpp:22:19: error: use of function ‘void f(T) [with T = NotDerived]’ with unsatisfied constraints
22 | f(NotDerived());
| ^
main.cpp:17:6: note: declared here
17 | void f(T) {}
| ^
main.cpp:17:6: note: constraints not satisfied
main.cpp: In instantiation of ‘void f(T) [with T = NotDerived]’:
main.cpp:22:19: required from here
main.cpp:13:9: required for the satisfaction of ‘HasBase1Or2<T>’ [with T = NotDerived]
main.cpp:13:55: note: no operand of the disjunction is satisfied
13 | concept HasBase1Or2= std::is_base_of<Base1, T>::value ||
| ~~~~~~^~
14 | std::is_base_of<Base2, T>::value;
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
cc1plus: note: set ‘-fconcepts-diagnostics-depth=’ to at least 2 for more detail