void myfunc(string*& val)
{
// Do stuff to the string pointer
}
void myfunc2(string* const& val)
{
// Do stuff to the string pointer
}
int main()
// sometime later
{
// ...
string s;
string* ps = &s;
myfunc( ps); // OK because ps is not a temporary
myfunc2( &s); // OK because the parameter is a const&
// ...
return 0;
}
void BinTree::safe_tree(BinTree * &vertex ) {
if ( vertex!=0 ) { // base case
safe_tree(vertex->left); // left subtree.
safe_tree(vertex->right); // right subtree.
// delete vertex; // using this delete causes an error, since they were deleted on the fly using inorder_LVR. If inorder_LVR does not perform delete to the nodes, then, use delete vertex;
vertex=0; // making a safe pointer
}
} // end in