Object.entries(jsonObj).forEach(([key, value]) => {
// do something with key and val
});
你总是可以写一个递归下降到对象的函数:
function traverse(jsonObj) {
if( jsonObj !== null && typeof jsonObj == "object" ) {
Object.entries(jsonObj).forEach(([key, value]) => {
// key is either an array index or object key
traverse(value);
});
}
else {
// jsonObj is a number or string
}
}
//your object
var o = {
foo:"bar",
arr:[1,2,3],
subo: {
foo2:"bar2"
}
};
//called with every property and its value
function process(key,value) {
console.log(key + " : "+value);
}
function traverse(o,func) {
for (var i in o) {
func.apply(this,[i,o[i]]);
if (o[i] !== null && typeof(o[i])=="object") {
//going one step down in the object tree!!
traverse(o[i],func);
}
}
}
//that's all... no magic, no bloated framework
traverse(o,process);
function traverse(o) {
for (var i in o) {
if (!!o[i] && typeof(o[i])=="object") {
console.log(i, o[i]);
traverse(o[i]);
} else {
console.log(i, o[i]);
}
}
}
// get keys of an object or array
function getkeys(z){
var out=[];
for(var i in z){out.push(i)};
return out;
}
// print all inside an object
function allInternalObjs(data, name) {
name = name || 'data';
return getkeys(data).reduce(function(olist, k){
var v = data[k];
if(typeof v === 'object') { olist.push.apply(olist, allInternalObjs(v, name + '.' + k)); }
else { olist.push(name + '.' + k + ' = ' + v); }
return olist;
}, []);
}
// run with this
allInternalObjs({'a':[{'b':'c'},{'d':{'e':5}}],'f':{'g':'h'}}, 'ob')
(function traverse(o) {
for (var i in o) {
console.log('key : ' + i + ', value: ' + o[i]);
if (o[i] !== null && typeof(o[i])=="object") {
//going on step down in the object tree!!
traverse(o[i]);
}
}
})
(json);
// Implementation of Traverse
function* traverse(o, path=[]) {
for (var i in o) {
const itemPath = path.concat(i);
yield [i,o[i],itemPath,o];
if (o[i] !== null && typeof(o[i])=="object") {
//going one step down in the object tree!!
yield* traverse(o[i], itemPath);
}
}
}
// Traverse usage:
//that's all... no magic, no bloated framework
for(var [key, value, path, parent] of traverse({
foo:"bar",
arr:[1,2,3],
subo: {
foo2:"bar2"
}
})) {
// do something here with each key and value
console.log(key, value, path, parent);
}
function* traverse(o,path=[]) {
for (var i of Object.keys(o)) {
const itemPath = path.concat(i);
yield [i,o[i],itemPath,o];
if (o[i] !== null && typeof(o[i])=="object") {
//going one step down in the object tree!!
yield* traverse(o[i],itemPath);
}
}
}
//that's all... no magic, no bloated framework
for(var [key, value, path, parent] of traverse({
foo:"bar",
arr:[1,2,3],
subo: {
foo2:"bar2"
}
})) {
// do something here with each key and value
console.log(key, value, path, parent);
}
编辑 : 这个经过编辑的答案解决了无限循环遍历。
阻止讨厌的无限物体穿越
这个经过编辑的答案仍然提供了我原始答案的一个额外好处,它允许你使用提供的 发电机功能发电机功能来使用一个更简洁的 可迭代的接口(想想在 for(var a of b)中使用 for of循环,其中 b是迭代的,而 a是迭代的一个元素)。通过使用生成器函数和一个更简单的 api,它还有助于代码重用,因为它可以让你不必在任何地方重复迭代逻辑,这样你就可以在对象的属性上进行深度迭代。如果你想提前停止迭代,它还可以让 break跳出循环。
在我编辑的例子中,我还选择了在生成器对象中使用 Object.keys而不是 for in,因为 for in只迭代对象上的非原型键。如果希望包含原型密钥,您可以自己交换这个密钥。有关 Object.keys和 for in的实现,请参阅下面我的原始答案部分。
更糟糕的是——这将在自引用对象上进行无限循环:
function* traverse(o, path=[]) {
for (var i of Object.keys(o)) {
const itemPath = path.concat(i);
yield [i,o[i],itemPath, o];
if (o[i] !== null && typeof(o[i])=="object") {
//going one step down in the object tree!!
yield* traverse(o[i], itemPath);
}
}
}
//your object
var o = {
foo:"bar",
arr:[1,2,3],
subo: {
foo2:"bar2"
}
};
// this self-referential property assignment is the only real logical difference
// from the above original example which ends up making this naive traversal
// non-terminating (i.e. it makes it infinite loop)
o.o = o;
//that's all... no magic, no bloated framework
for(var [key, value, path, parent] of traverse(o)) {
// do something here with each key and value
console.log(key, value, path, parent);
}
function* traverse(o) {
const memory = new Set();
function * innerTraversal (o, path=[]) {
if(memory.has(o)) {
// we've seen this object before don't iterate it
return;
}
// add the new object to our memory.
memory.add(o);
for (var i of Object.keys(o)) {
const itemPath = path.concat(i);
yield [i,o[i],itemPath, o];
if (o[i] !== null && typeof(o[i])=="object") {
//going one step down in the object tree!!
yield* innerTraversal(o[i], itemPath);
}
}
}
yield* innerTraversal(o);
}
//your object
var o = {
foo:"bar",
arr:[1,2,3],
subo: {
foo2:"bar2"
}
};
/// this self-referential property assignment is the only real logical difference
// from the above original example which makes more naive traversals
// non-terminating (i.e. it makes it infinite loop)
o.o = o;
console.log(o);
//that's all... no magic, no bloated framework
for(var [key, value, path, parent] of traverse(o)) {
// do something here with each key and value
console.log(key, value, path, parent);
}
var TraverseFilter;
(function (TraverseFilter) {
/** prevents the children from being iterated. */
TraverseFilter["reject"] = "reject";
})(TraverseFilter || (TraverseFilter = {}));
function* traverse(o) {
const memory = new Set();
function* innerTraversal(root) {
const queue = [];
queue.push([root, []]);
while (queue.length > 0) {
const [o, path] = queue.shift();
if (memory.has(o)) {
// we've seen this object before don't iterate it
continue;
}
// add the new object to our memory.
memory.add(o);
for (var i of Object.keys(o)) {
const item = o[i];
const itemPath = path.concat([i]);
const filter = yield [i, item, itemPath, o];
if (filter === TraverseFilter.reject)
continue;
if (item !== null && typeof item === "object") {
//going one step down in the object tree!!
queue.push([item, itemPath]);
}
}
}
}
yield* innerTraversal(o);
}
//your object
var o = {
foo: "bar",
arr: [1, 2, 3],
subo: {
foo2: "bar2"
}
};
/// this self-referential property assignment is the only real logical difference
// from the above original example which makes more naive traversals
// non-terminating (i.e. it makes it infinite loop)
o.o = o;
//that's all... no magic, no bloated framework
for (const [key, value, path, parent] of traverse(o)) {
// do something here with each key and value
console.log(key, value, path, parent);
}