public enum Day {
SUNDAY, MONDAY, TUESDAY, WEDNESDAY,
THURSDAY, FRIDAY, SATURDAY
}
public class EnumTest {
Day day;
public EnumTest(Day day) {
this.day = day;
}
public void tellItLikeItIs() {
switch (day) {
case MONDAY:
System.out.println("Mondays are bad.");
break;
case FRIDAY:
System.out.println("Fridays are better.");
break;
case SATURDAY:
case SUNDAY:
System.out.println("Weekends are best.");
break;
default:
System.out.println("Midweek days are so-so.");
break;
}
}
}
enum MyEnum {
SOME_ENUM_CONSTANT {
@Override
public void method() {
System.out.println("first enum constant behavior!");
}
},
ANOTHER_ENUM_CONSTANT {
@Override
public void method() {
System.out.println("second enum constant behavior!");
}
}; // note the semi-colon after the final constant, not just a comma!
public abstract void method(); // could also be in an interface that MyEnum implements
}
void aMethodSomewhere(final MyEnum e) {
doSomeStuff();
e.method(); // here is where the switch would be, now it's one line of code!
doSomeOtherStuff();
}