In XAML, add a PreviewMouseRightButtonDown handler in XAML:
<TreeView.ItemContainerStyle>
<Style TargetType="{x:Type TreeViewItem}">
<!-- We have to select the item which is right-clicked on -->
<EventSetter Event="TreeViewItem.PreviewMouseRightButtonDown" Handler="TreeViewItem_PreviewMouseRightButtonDown"/>
</Style>
</TreeView.ItemContainerStyle>
Then handle the event like this:
private void TreeViewItem_PreviewMouseRightButtonDown( object sender, MouseEventArgs e )
{
TreeViewItem item = sender as TreeViewItem;
if ( item != null )
{
item.Focus( );
e.Handled = true;
}
}
I think registering a class handler should do the trick.
Just register a routed event handler on the TreeViewItem's PreviewMouseRightButtonDownEvent in your app.xaml.cs code file like this:
/// <summary>
/// Interaction logic for App.xaml
/// </summary>
public partial class App : Application
{
protected override void OnStartup(StartupEventArgs e)
{
EventManager.RegisterClassHandler(typeof(TreeViewItem), TreeViewItem.PreviewMouseRightButtonDownEvent, new RoutedEventHandler(TreeViewItem_PreviewMouseRightButtonDownEvent));
base.OnStartup(e);
}
private void TreeViewItem_PreviewMouseRightButtonDownEvent(object sender, RoutedEventArgs e)
{
(sender as TreeViewItem).IsSelected = true;
}
}
Using the original idea from alex2k8, correctly handling non-visuals from Wieser Software Ltd, the XAML from Stefan, the IsSelected from Erlend, and my contribution of truly making the static method Generic:
XAML:
<TreeView.ItemContainerStyle>
<Style TargetType="{x:Type TreeViewItem}">
<!-- We have to select the item which is right-clicked on -->
<EventSetter Event="TreeViewItem.PreviewMouseRightButtonDown"
Handler="TreeViewItem_PreviewMouseRightButtonDown"/>
</Style>
</TreeView.ItemContainerStyle>
C# code behind:
void TreeViewItem_PreviewMouseRightButtonDown(object sender, MouseButtonEventArgs e)
{
TreeViewItem treeViewItem =
VisualUpwardSearch<TreeViewItem>(e.OriginalSource as DependencyObject);
if(treeViewItem != null)
{
treeViewItem.IsSelected = true;
e.Handled = true;
}
}
static T VisualUpwardSearch<T>(DependencyObject source) where T : DependencyObject
{
DependencyObject returnVal = source;
while(returnVal != null && !(returnVal is T))
{
DependencyObject tempReturnVal = null;
if(returnVal is Visual || returnVal is Visual3D)
{
tempReturnVal = VisualTreeHelper.GetParent(returnVal);
}
if(tempReturnVal == null)
{
returnVal = LogicalTreeHelper.GetParent(returnVal);
}
else returnVal = tempReturnVal;
}
return returnVal as T;
}
Edit: The previous code always worked fine for this scenario, but in another scenario VisualTreeHelper.GetParent returned null when LogicalTreeHelper returned a value, so fixed that.
If you want a XAML-only solution you can use Blend Interactivity.
Assume the TreeView is data bound to a hierarchical collection of view-models having a Boolean property IsSelected and a String property Name as well as a collection of child items named Children.
The TreeViewItem.IsSelected property is bound to the IsSelected property on the view-model. Setting the IsSelected property on the view-model to true will select the corresponding node in the tree.
When PreviewMouseRightButtonDown fires on the visual part of the node (in this sample a TextBlock) the IsSelected property on the view-model is set to true. Going back to 1. you can see that the corresponding node that was clicked on in the tree becomes the selected node.
I was having a problem with selecting children with a HierarchicalDataTemplate method. If I selected the child of a node it would somehow select the root parent of that child. I found out that the MouseRightButtonDown event would get called for every level the child was. For example if you have a tree something like this:
Item 1
- Child 1
- Child 2
- Subitem1
- Subitem2
If I selected Subitem2 the event would fire three times and item 1 would be selected. I solved this with a boolean and an asynchronous call.
It feels a little cludgy but basically I set the boolean to true on the first pass through and have it reset on another thread in a few seconds (3 in this case). This means that the next passes through where it would try to move up the tree will get skipped leaving you with the correct node selected. It seems to work so far :-)
Another way to solve it using MVVM is bind command for right click to your view model. There you can specify other logic as well as source.IsSelected = true.
This uses only xmlns:i="http://schemas.microsoft.com/expression/2010/interactivity" from System.Windows.Interactivity.