Double.TryParse or Convert.ToDouble - which is faster and safer?

My application reads an Excel file using VSTO and adds the read data to a StringDictionary. It adds only data that are numbers with a few digits (1000 1000,2 1000,34 - comma is a delimiter in Russian standards).

What is better to check if the current string is an appropriate number?

object data, string key; // data had read


try
{
Convert.ToDouble(regionData, CultureInfo.CurrentCulture);
dic.Add(key, regionData.ToString());
}
catch (InvalidCastException)
{
// is not a number
}

or

double d;
string str = data.ToString();
if (Double.TryParse(str, out d)) // if done, then is a number
{
dic.Add(key, str);
}

I have to use StringDictionary instead of Dictionary<string, double> because of the following parsing algorithm issues.

My questions: Which way is faster? Which is safer?

And is it better to call Convert.ToDouble(object) or Convert.ToDouble(string) ?

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The .NET Framework design guidelines recommend using the Try methods. Avoiding exceptions is usually a good idea.

Convert.ToDouble(object) will do ((IConvertible) object).ToDouble(null);

Which will call Convert.ToDouble(string, null)

So it's faster to call the string version.

However, the string version just does this:

if (value == null)
{
return 0.0;
}
return double.Parse(value, NumberStyles.Float | NumberStyles.AllowThousands, provider);

So it's faster to do the double.Parse directly.

Double.TryParse IMO.

It is easier for you to handle, You'll know exactly where the error occurred.

Then you can deal with it how you see fit if it returns false (i.e could not convert).

If you aren't going to be handling the exception go with TryParse. TryParse is faster because it doesn't have to deal with the whole exception stack trace.

I generally try to avoid the Convert class (meaning: I don't use it) because I find it very confusing: the code gives too few hints on what exactly happens here since Convert allows a lot of semantically very different conversions to occur with the same code. This makes it hard to control for the programmer what exactly is happening.

My advice, therefore, is never to use this class. It's not really necessary either (except for binary formatting of a number, because the normal ToString method of number classes doesn't offer an appropriate method to do this).

I have always preferred using the TryParse() methods because it is going to spit back success or failure to convert without having to worry about exceptions.

To start with, I'd use double.Parse rather than Convert.ToDouble in the first place.

As to whether you should use Parse or TryParse: can you proceed if there's bad input data, or is that a really exceptional condition? If it's exceptional, use Parse and let it blow up if the input is bad. If it's expected and can be cleanly handled, use TryParse.

Personally, I find the TryParse method easier to read, which one you'll actually want to use depends on your use-case: if errors can be handled locally you are expecting errors and a bool from TryParse is good, else you might want to just let the exceptions fly.

I would expect the TryParse to be faster too, since it avoids the overhead of exception handling. But use a benchmark tool, like Jon Skeet's MiniBench to compare the various possibilities.

I did a quick non-scientific test in Release mode. I used two inputs: "2.34523" and "badinput" into both methods and iterated 1,000,000 times.

Valid input:

Double.TryParse = 646ms
Convert.ToDouble = 662 ms

Not much different, as expected. For all intents and purposes, for valid input, these are the same.

Invalid input:

Double.TryParse = 612ms
Convert.ToDouble = ..

Well.. it was running for a long time. I reran the entire thing using 1,000 iterations and Convert.ToDouble with bad input took 8.3 seconds. Averaging it out, it would take over 2 hours. I don't care how basic the test is, in the invalid input case, Convert.ToDouble's exception raising will ruin your performance.

So, here's another vote for TryParse with some numbers to back it up.

Unless you are 100% certain of your inputs, which is rarely the case, you should use Double.TryParse.

Convert.ToDouble will throw an exception on non-numbers
Double.Parse will throw an exception on non-numbers or null
Double.TryParse will return false or 0 on any of the above without generating an exception.

The speed of the parse becomes secondary when you throw an exception because there is not much slower than an exception.

Lots of hate for the Convert class here... Just to balance a little bit, there is one advantage for Convert - if you are handed an object,

Convert.ToDouble(o);

can just return the value easily if o is already a Double (or an int or anything readily castable).

Using Double.Parse or Double.TryParse is great if you already have it in a string, but

Double.Parse(o.ToString());

has to go make the string to be parsed first and depending on your input that could be more expensive.

This is an interesting old question. I'm adding an answer because nobody noticed a couple of things with the original question.

Which is faster: Convert.ToDouble or Double.TryParse? Which is safer: Convert.ToDouble or Double.TryParse?

I'm going to answer both these questions (I'll update the answer later), in detail, but first:

For safety, the thing every programmer missed in this question is the line (emphasis mine):

It adds only data that are numbers with a few digits (1000 1000,2 1000,34 - comma is a delimiter in Russian standards).

Followed by this code example:

Convert.ToDouble(regionData, CultureInfo.CurrentCulture);

What's interesting here is that if the spreadsheets are in Russian number format but Excel has not correctly typed the cell fields, what is the correct interpretation of the values coming in from Excel?

Here is another interesting thing about the two examples, regarding speed:

catch (InvalidCastException)
{
// is not a number
}

This is likely going to generate MSIL that looks like this:

catch [mscorlib]System.InvalidCastException
{
IL_0023:  stloc.0
IL_0024:  nop
IL_0025:  ldloc.0
IL_0026:  nop
IL_002b:  nop
IL_002c:  nop
IL_002d:  leave.s    IL_002f
}  // end handler
IL_002f: nop
IL_0030: return

In this sense, we can probably compare the total number of MSIL instructions carried out by each program - more on that later as I update this post.

I believe code should be Correct, Clear, and Fast... In that order!