The window.load event will fire when everything has loaded - that should include fonts
So you could use that as the call back. However I don't think you have to is you decide to use the web font loader as
In addition to the google, typekit,
ascender and monotype options, there
is also a custom module that can load
a stylesheet from any web-font
provider.
Tested in Safari, Chrome, Firefox, Opera, IE7, IE8, IE9:
function waitForWebfonts(fonts, callback) {
var loadedFonts = 0;
for(var i = 0, l = fonts.length; i < l; ++i) {
(function(font) {
var node = document.createElement('span');
// Characters that vary significantly among different fonts
node.innerHTML = 'giItT1WQy@!-/#';
// Visible - so we can measure it - but not on the screen
node.style.position = 'absolute';
node.style.left = '-10000px';
node.style.top = '-10000px';
// Large font size makes even subtle changes obvious
node.style.fontSize = '300px';
// Reset any font properties
node.style.fontFamily = 'sans-serif';
node.style.fontVariant = 'normal';
node.style.fontStyle = 'normal';
node.style.fontWeight = 'normal';
node.style.letterSpacing = '0';
document.body.appendChild(node);
// Remember width with no applied web font
var width = node.offsetWidth;
node.style.fontFamily = font;
var interval;
function checkFont() {
// Compare current width with original width
if(node && node.offsetWidth != width) {
++loadedFonts;
node.parentNode.removeChild(node);
node = null;
}
// If all fonts have been loaded
if(loadedFonts >= fonts.length) {
if(interval) {
clearInterval(interval);
}
if(loadedFonts == fonts.length) {
callback();
return true;
}
}
};
if(!checkFont()) {
interval = setInterval(checkFont, 50);
}
})(fonts[i]);
}
};
Use it like:
waitForWebfonts(['MyFont1', 'MyFont2'], function() {
// Will be called as soon as ALL specified fonts are available
});
Chrome 35+ and Firefox 41+ implement the CSS font loading API (MDN, W3C). Call document.fonts to get a FontFaceSet object, which has a few useful APIs for detecting the load status of fonts:
check(fontSpec) - returns whether all fonts in the given font list have been loaded and are available. The fontSpec uses the CSS shorthand syntax for fonts. Example: document.fonts.check('bold 16px Roboto'); // true or false
document.fonts.ready - returns a Promise indicating that font loading and layout operations are done. Example: document.fonts.ready.then(function () { /*... all fonts loaded...*/ });
Here's a snippet showing these APIs, plus document.fonts.onloadingdone, which offers extra information about the font faces.
alert('Roboto loaded? ' + document.fonts.check('1em Roboto')); // false
document.fonts.ready.then(function () {
alert('All fonts in use by visible text have loaded.');
alert('Roboto loaded? ' + document.fonts.check('1em Roboto')); // true
});
document.fonts.onloadingdone = function (fontFaceSetEvent) {
alert('onloadingdone we have ' + fontFaceSetEvent.fontfaces.length + ' font faces loaded');
};
<link href='https://fonts.googleapis.com/css?family=Roboto:400,700' rel='stylesheet' type='text/css'>
<p style="font-family: Roboto">
We need some text using the font, for the font to be loaded.
So far one font face was loaded.
Let's add some <strong>strong</strong> text to trigger loading the second one,
with weight: 700.
</p>
IE 11 doesn't support the API. Look at available polyfills or support libraries if you need to support IE:
The JS library FontFaceObserver is definitely the best, most lightweight, cross-browser solution as of 2017. It also exposes a Promise-based .load() interface.