As mentioned by @mojtaba, it's very peculiar to see white shade at top of image when you set resizable() along with blur().
As simple trick is to raise the Image padding to -ve.
var body: some View {
return
ZStack {
Image("background_2").resizable()
.edgesIgnoringSafeArea(.all)
.blur(radius: 5)
.scaledToFill()
.padding(-20) //Trick: To escape from white patch @top & @bottom
}
}
There is a very useful but unfortunately private (thanks Apple) class CABackdropLayer
It draws a copy of the layers below, I found it useful when using blend mode or filters, It can also be used for blur effect
Code
open class UIBackdropView: UIView {
open override class var layerClass: AnyClass {
NSClassFromString("CABackdropLayer") ?? CALayer.self
}
}
public struct Backdrop: UIViewRepresentable {
public init() {}
public func makeUIView(context: Context) -> UIBackdropView {
UIBackdropView()
}
public func updateUIView(_ uiView: UIBackdropView, context: Context) {}
}
public struct Blur: View {
public var radius: CGFloat
public var opaque: Bool
public init(radius: CGFloat = 3.0, opaque: Bool = false) {
self.radius = radius
self.opaque = opaque
}
public var body: some View {
Backdrop()
.blur(radius: radius, opaque: opaque)
}
}
Usage
struct Example: View {
var body: some View {
ZStack {
YourBelowView()
YourTopView()
.background(Blur())
.background(Color.someColor.opacity(0.4))
}
}
}
New in iOS 15 , SwiftUI has a brilliantly simple equivalent to UIVisualEffectView, that combines ZStack, the background() modifier, and a range of built-in materials.
You can adjust the “thickness” of your material – how much of the background content shines through – by using one of several material types. From thinnest to thickest, they are:
I have found an interesting hack to solve this problem. We can use UIVisualEffectView to make live "snapshot" of its background. But this "snapshot" will have an applied effect of UIVisualEffectView. We can avoid applying this effect using UIViewPropertyAnimator.
I didn't find any side effect of this hack. You can find my solution here: my GitHub Gist
Code
/// A View which content reflects all behind it
struct BackdropView: UIViewRepresentable {
func makeUIView(context: Context) -> UIVisualEffectView {
let view = UIVisualEffectView()
let blur = UIBlurEffect(style: .extraLight)
let animator = UIViewPropertyAnimator()
animator.addAnimations { view.effect = blur }
animator.fractionComplete = 0
animator.stopAnimation(true)
animator.finishAnimation(at: .start)
return view
}
func updateUIView(_ uiView: UIVisualEffectView, context: Context) { }
}
/// A transparent View that blurs its background
struct BackdropBlurView: View {
let radius: CGFloat
@ViewBuilder
var body: some View {
BackdropView().blur(radius: radius)
}
}