var map = {}; // You could also use an array
onkeydown = onkeyup = function(e){
e = e || event; // to deal with IE
map[e.keyCode] = e.type == 'keydown';
/* insert conditional here */
}
// Correct:
if(map[17] && map[16] && map[13]){ // CTRL+SHIFT+ENTER
alert('Whoa, mr. power user');
}else if(map[17] && map[13]){ // CTRL+ENTER
alert('You found me');
}else if(map[13]){ // ENTER
alert('You pressed Enter. You win the prize!')
}
// Incorrect:
if(map[17] && map[13]){ // CTRL+ENTER
alert('You found me');
}else if(map[17] && map[16] && map[13]){ // CTRL+SHIFT+ENTER
alert('Whoa, mr. power user');
}else if(map[13]){ // ENTER
alert('You pressed Enter. You win the prize!');
}
// What will go wrong: When trying to do CTRL+SHIFT+ENTER, it will
// detect CTRL+ENTER first, and override CTRL+SHIFT+ENTER.
// Removing the else's is not a proper solution, either
// as it will cause it to alert BOTH "Mr. Power user" AND "You Found Me"
if(map[17] && map[13]){ // CTRL+ENTER
alert('Oh noes, a bug!');
}
// When you Press any key after executing this, it will alert again, even though you
// are clearly NOT pressing CTRL+ENTER
// The fix would look like this:
if(map[17] && map[13]){ // CTRL+ENTER
alert('Take that, bug!');
map = {};
}
// The bug no longer happens since the array is cleared
document.body.onkeydown = function(ev){
// do some stuff
ev.preventDefault(); // cancels default actions
return false; // cancels this function as well as default actions
}
document.body.addEventListener("keydown", function(ev){
// do some stuff
ev.preventDefault() // cancels default actions
return false; // cancels this function only
});
// create some object to save all pressed keys
var keys = {
shift: false,
ctrl: false
};
$(document.body).keydown(function(event) {
// save status of the button 'pressed' == 'true'
if (event.keyCode == 16) {
keys["shift"] = true;
} else if (event.keyCode == 17) {
keys["ctrl"] = true;
}
if (keys["shift"] && keys["ctrl"]) {
$("#convert").trigger("click"); // or do anything else
}
});
$(document.body).keyup(function(event) {
// reset status of the button 'released' == 'false'
if (event.keyCode == 16) {
keys["shift"] = false;
} else if (event.keyCode == 17) {
keys["ctrl"] = false;
}
});
document.body.addEventListener('keydown', keysDown(actions) );
function actions() {
// do stuff here
}
// simultaneous pressing Alt + R
function keysDown (cb) {
return function (zEvent) {
if (zEvent.altKey && zEvent.code === "KeyR" ) {
return cb()
}
}
}
$(document).ready(function () {
// using ascii 17 for ctrl, 18 for alt and 83 for "S"
// ctr+alt+S
var map = { 17: false, 18: false, 83: false };
$(document).keyup(function (e) {
if (e.keyCode in map) {
map[e.keyCode] = true;
if (map[17] && map[18] && map[83]) {
// Write your own code here, what you want to do
map[17] = false;
map[18] = false;
map[83] = false;
}
}
else {
// if u press any other key apart from that "map" will reset.
map[17] = false;
map[18] = false;
map[83] = false;
}
});
});
//check key press
function loop(){
//>>key<< can be any string representing a letter eg: "a", "b", "ctrl",
if(map[*key*]==true){
//do something
}
//multiple keys
if(map["x"]==true&&map["ctrl"]==true){
console.log("x, and ctrl are being held down together")
}
}
//>>>variable which will hold all key information<<
var map={}
//Key Event Listeners
window.addEventListener("keydown", btnd, true);
window.addEventListener("keyup", btnu, true);
//Handle button down
function btnd(e) {
map[e.key] = true;
}
//Handle Button up
function btnu(e) {
map[e.key] = false;
}
//>>>If you want to see the state of every Key on the Keybaord<<<
setInterval(() => {
for (var x in map) {
log += "|" + x + "=" + map[x];
}
console.log(log);
log = "";
}, 300);
var keys = {}
function handleKeyPress(evt) {
let { keyCode, type } = evt || Event; // to deal with IE
let isKeyDown = (type == 'keydown');
keys[keyCode] = isKeyDown;
// test: enter key is pressed down & shift isn't currently being pressed down
if(isKeyDown && keys[13] && !keys[16]){
console.log('user pressed enter without shift')
}
};
window.addEventListener("keyup", handleKeyPress);
window.addEventListener("keydown", handleKeyPress);