Const map element access

I tried to use the operator[] access the element in a const map, but this method failed. I also tried to use at() to do the same thing. It worked this time. However, I could not find any reference about using at() to access element in a const map. Is at() a newly added function in map? Where can I find more info about this? Thank you very much!

An example could be the following:

#include <iostream>
#include <map>


using namespace std;


int main()
{
map<int, char> A;
A[1] = 'b';
A[3] = 'c';


const map<int, char> B = A;


cout << B.at(3) << endl; // it works
cout << B[3] << endl;  // it does not work


}

For using "B[3]", it returned the following errors during compiling:

t01.cpp:14: error: passing ‘const std::map<int, char, std::less, std::allocator<std::pair<const int, char> > >’ as ‘this’ argument of ‘_Tp& std::map<_Key, _Tp, _Compare, _Alloc>::operator[](const _Key&) [with _Key = int, _Tp = char, _Compare = std::less, _Alloc = std::allocator<std::pair<const int, char> >]’ discards qualifiers

The compiler used is g++ 4.2.1

70399 次浏览

If an element doesn’t exist in a map, the operator [] will add it – which obviously cannot work in a const map so C++ does not define a const version of the operator. This is a nice example of the compiler’s type checker preventing a potential runtime error.

In your case, you need to use find instead which will only return an (iterator to the) element if it exists, it will never modify the map. If an item doesn’t exist, it returns an iterator to the map’s end().

at doesn’t exist and shouldn’t even compile. Perhaps this is a “compiler extension” (= a bug new in C++0x).

This comes as quite a surprise to me, but the STL map doesn't have a const index operator. That is, B[3] cannot be read-only. From the manual:

Since operator[] might insert a new element into the map, it can't possibly be a const member function.

I have no idea about at().

The []-operator will create a new entry in the map if the given key does not exists. It may thus change the map.

See this link.

at() is a new method for std::map in C++11.

Rather than insert a new default constructed element as operator[] does if an element with the given key does not exist, it throws a std::out_of_range exception. (This is similar to the behaviour of at() for deque and vector.)

Because of this behaviour it makes sense for there to be a const overload of at(), unlike operator[] which always has the potential to change the map.