such that the frame isn't cleared every frame. What seems to be happening is that every other time the warning message is logged, iOS also gets some part of its management of graphics state confused so that I witness a violent flashing of parts of the image (which then goes away again later).
How likely this situation would be to emerge in a 'real' app I'm not sure, but it's definitely not something you want users to end up seeing.
I haven't fixed the problem here thus far; 'Hide status bar' and 'Requires full screen' settings don't help.
This bug/debug note is present in iOS SDK bundled with Xcode 9.3+
Update: not fixed in Xcode 9.4.1 (9F2000)
Update: not fixed in Xcode 10 (10A255)
Update: not fixed in Xcode 11 betas
I think you can safely ignore it. New versions of iOS/macOS sometimes contain informational debugging messages, and they generally get removed at the next release.
To answer Question 2 drawing upon PeterT answer that addresses Question 1:
not only you can not get rid of this warning, but you mustn't, cause it means that the underlying problem is anything, but benign. At least in some
scenarious.
This also means that the DEC Field Circus Engineer dance
swapping the wheels that flat in meta info for the project
would rightfully make you look like a clown.