In C++, expressions can have the form: expr or (expr). So, the latter is an expression with more typing. For further reading about this, refer to a grammar (look for "expression").
The presence of parenthesis not only slow down the preprocessing phase, but they generate a more complicated Abstract Syntax Tree too: more memory, more computation.
From a semantic point of view ? They are exactly identical. Whether there are parenthesis or not the return statement will fully evaluate the expression before returning it.
They are identical. I see the parenthesis syntax quite often, and I always ask those who use it: why? And none can answer why they use it.
To bluntly sum it up, parenthesis around returning expressions are used by people who don't quite grasp the difference between function-like macros and functions, or who are confused about the operator precedence or order of evaluation rules in C. There is no coding style benefit from using parenthesis.
Thus
return value;
is more correct than
return (value)
because the latter suggests you don't quite know what you are doing :)
C++14 adds a fringe case where parentheses around a return value may alter the semantics. This code snippet shows two functions being declared. The only difference is parentheses around the return value.
int var1 = 42;
decltype(auto) func1() { return var1; } // return type is int, same as decltype(var1)
decltype(auto) func1() { return(var1); } // return type is int&, same as decltype((var1))
In the first func1 returns an int and in the second one func1 returns an int& . The difference in semantics is directly related to the surrounding parentheses.
The auto specifier in its latest form was introduced in C++11. In the C++ Language Spec it is described as:
Specifies that the type of the variable that is being declared will be automatically
deduced from its initializer. For functions, specifies that the return type is a trailing
return type or will be deduced from its return statements (since C++14)
As well C++11 introduced the decltype specifier which is described in the C++ Language Spec:
Inspects the declared type of an entity or queries the return type of an expression.
[snip]
If the argument is either the unparenthesised name of an object/function, or is a member access expression (object.member or pointer->member), then the decltype specifies the declared type of the entity specified by this expression.
If the argument is any other expression of type T, then
a) if the value category of expression is xvalue, then the decltype specifies T&&
b) if the value category of expression is lvalue, then the decltype specifies T&
c) otherwise, decltype specifies T
[snip]
Note that if the name of an object is parenthesised, it becomes an lvalue expression, thus decltype(arg) and decltype((arg)) are often different types.
In C++14 the ability to use decltype(auto) was allowed for function return types. The original examples are where the semantic difference with parentheses comes into play. Revisiting the original examples:
int var1 = 42;
decltype(auto) func1() { return var1; } // return type is int, same as decltype(var1)
decltype(auto) func1() { return(var1); } // return type is int&, same as decltype((var1))
decltype(auto) allows the trailing return type in the function to be deduced from the entity/expression on the return statement. In the first version return var1; is effectively the same as returning the type decltype(var1) (an int return type by rule 1 above) and in the second case return (var1); it's effectively the same as decltype((var1)) (an int & return type by rule 2b).
The parentheses make the return type int& instead of int, thus a change in semantics. Moral of the story - "Not all parentheses on a return type are created equal"