If you need the exact same transtion, you'd probably have to implement if yourself.
I made a basic example. You'd probably want to tweak the animation a bit, but it's working at least.
class Test extends StatefulWidget {
@override
_TestState createState() => new _TestState();
}
class _TestState extends State<Test> {
double rating = 3.5;
@override
Widget build(BuildContext context) {
return new Scaffold(
body: new ListView(
children: ListTile
.divideTiles(
context: context,
tiles: new List.generate(42, (index) {
return new SlideMenu(
child: new ListTile(
title: new Container(child: new Text("Drag me")),
),
menuItems: <Widget>[
new Container(
child: new IconButton(
icon: new Icon(Icons.delete),
),
),
new Container(
child: new IconButton(
icon: new Icon(Icons.info),
),
),
],
);
}),
)
.toList(),
),
);
}
}
class SlideMenu extends StatefulWidget {
final Widget child;
final List<Widget> menuItems;
SlideMenu({this.child, this.menuItems});
@override
_SlideMenuState createState() => new _SlideMenuState();
}
class _SlideMenuState extends State<SlideMenu> with SingleTickerProviderStateMixin {
AnimationController _controller;
@override
initState() {
super.initState();
_controller = new AnimationController(vsync: this, duration: const Duration(milliseconds: 200));
}
@override
dispose() {
_controller.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
final animation = new Tween(
begin: const Offset(0.0, 0.0),
end: const Offset(-0.2, 0.0)
).animate(new CurveTween(curve: Curves.decelerate).animate(_controller));
return new GestureDetector(
onHorizontalDragUpdate: (data) {
// we can access context.size here
setState(() {
_controller.value -= data.primaryDelta / context.size.width;
});
},
onHorizontalDragEnd: (data) {
if (data.primaryVelocity > 2500)
_controller.animateTo(.0); //close menu on fast swipe in the right direction
else if (_controller.value >= .5 || data.primaryVelocity < -2500) // fully open if dragged a lot to left or on fast swipe to left
_controller.animateTo(1.0);
else // close if none of above
_controller.animateTo(.0);
},
child: new Stack(
children: <Widget>[
new SlideTransition(position: animation, child: widget.child),
new Positioned.fill(
child: new LayoutBuilder(
builder: (context, constraint) {
return new AnimatedBuilder(
animation: _controller,
builder: (context, child) {
return new Stack(
children: <Widget>[
new Positioned(
right: .0,
top: .0,
bottom: .0,
width: constraint.maxWidth * animation.value.dx * -1,
child: new Container(
color: Colors.black26,
child: new Row(
children: widget.menuItems.map((child) {
return new Expanded(
child: child,
);
}).toList(),
),
),
),
],
);
},
);
},
),
)
],
),
);
}
}
EDIT
Flutter no longer allows type Animation<FractionalOffset> in SlideTransitionanimation property. According to this post https://groups.google.com/forum/#!topic/flutter-dev/fmr-C9xK5t4 it should be replaced with AlignmentTween but this also doesn't work. Instead, according to this issue: https://github.com/flutter/flutter/issues/13812 replacing it instead with a raw Tween and directly creating Offset object works instead. Unfortunately, the code is much less clear.
I have a task that needs the same swipeable menu actions I tried answeres of Romain Rastel and Rémi Rousselet. but I have complex widget tree. the issue with that slideable solutions is they go on other widgets(to left widgets of listview). I found a batter solution here someone wrote a nice article medium and GitHub sample is here.
Updated Code with Null Safety: Flutter: 2.x
Firstly you need to add the flutter_slidable package in your project and add below code then Let's enjoy...
i had the same problem and and as the accepted answer suggests, i used flutter_slidable
but i needed a custom look for the actions and also i wanted them to be vertically aligned not horizontal.
i noticed that actionPane() can take a list of widgets as children not only
SlidableAction.
so i was able to make my custom actions,and wanted to share the code and results with you here.