////////////////////////////////////////////////////////////////
//HighResTimer.c by Cody Duncan
//
//compile with: gcc -o Timer.so -shared HighResTimer.c -llua5.1
//compiled in cygwin after installing lua (cant remember if I
// installed via setup or if I downloaded and compiled lua,
// probably the former)
////////////////////////////////////////////////////////////////
#include <windows.h>
typedef unsigned __int64 u64;
double mNanoSecondsPerCount;
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
int prevInit = 0;
int currInit = 0;
u64 prevTime = 0;
u64 currTime = 0;
u64 FrequencyCountPerSec;
LARGE_INTEGER frequencyTemp;
static int readHiResTimerFrequency(lua_State *L)
{
QueryPerformanceFrequency(&frequencyTemp);
FrequencyCountPerSec = frequencyTemp.QuadPart;
lua_pushnumber(L, frequencyTemp.QuadPart);
return 1;
}
LARGE_INTEGER timerTemp;
static int storeTime(lua_State *L)
{
QueryPerformanceCounter(&timerTemp);
if(!prevInit)
{
prevInit = 1;
prevTime = timerTemp.QuadPart;
}
else if (!currInit)
{
currInit = 1;
currTime = timerTemp.QuadPart;
}
else
{
prevTime = currTime;
currTime = timerTemp.QuadPart;
}
lua_pushnumber(L, timerTemp.QuadPart);
return 1;
}
static int getNanoElapsed(lua_State *L)
{
double mNanoSecondsPerCount = 1000000000/(double)FrequencyCountPerSec;
double elapsedNano = (currTime - prevTime)*mNanoSecondsPerCount;
lua_pushnumber(L, elapsedNano);
return 1;
}
int luaopen_HighResolutionTimer (lua_State *L) {
static const luaL_reg mylib [] =
{
{"readHiResTimerFrequency", readHiResTimerFrequency},
{"storeTime", storeTime},
{"getNanoElapsed", getNanoElapsed},
{NULL, NULL} /* sentinel */
};
luaL_register(L,"timer",mylib);
return 1;
}
--
--
现在让我们将它加载到 lua 脚本 HighResTimer.lua 中。
注意: 我将 HighResTimer.c 编译为一个共享库 Timer.so
#!/bin/lua
------------------------------------
---HighResTimer.lua by Cody Duncan
---Wraps the High Resolution Timer Functions in
--- Timer.so
------------------------------------
package.cpath = "./Timer.so" --assuming Timer.so is in the same directory
require "HighResolutionTimer" --load up the module
timer.readHiResTimerFrequency(); --stores the tickFrequency
--call this before code that is being measured for execution time
function start()
timer.storeTime();
end
--call this after code that is being measured for execution time
function stop()
timer.storeTime();
end
--once the prior two functions have been called, call this to get the
--time elapsed between them in nanoseconds
function getNanosElapsed()
return timer.getNanoElapsed();
end
--
--
最后,利用计时器 TimerTest.lua。
#!/bin/lua
------------------------------------
---TimerTest.lua by Cody Duncan
---
---HighResTimer.lua and Timer.so must
--- be in the same directory as
--- this script.
------------------------------------
require './HighResTimer'
start();
for i = 0, 3000000 do io.write("") end --do essentially nothing 3million times.
stop();
--divide nanoseconds by 1 million to get milliseconds
executionTime = getNanosElapsed()/1000000;
io.write("execution time: ", executionTime, "ms\n");
local posix=require'posix'
local socket=require'socket'
for i=1,3 do
print( os.time() )
print( posix.clock_gettime(0) )
print( socket.gettime() )
print''
posix.nanosleep(0, 1) -- sec, nsec
end
如果您正在使用 OpenResty,那么它通过使用其 Now ()函数提供内置的毫秒时间精度。尽管如果希望获得细粒度的毫秒精度,那么可能需要首先调用 ngx.update _ time ()。或者如果你想更进一步..。
如果你使用的是启用了 Luajit的环境,比如 OpenResty,那么你也可以使用 Fi来访问基于 C 的时间函数,比如 gettimeofday()。(注意: pcall检查是否存在 struct timeval只有在你重复运行它的情况下才是必要的,比如在 OpenResty 中通过 content_by_lua_file运行——如果没有它,你就会遇到像 attempt to redefine 'timeval'这样的错误)
if pcall(ffi.typeof, "struct timeval") then
-- check if already defined.
else
-- undefined! let's define it!
ffi.cdef[[
typedef struct timeval {
long tv_sec;
long tv_usec;
} timeval;
int gettimeofday(struct timeval* t, void* tzp);
]]
end
local gettimeofday_struct = ffi.new("struct timeval")
local function gettimeofday()
ffi.C.gettimeofday(gettimeofday_struct, nil)
return tonumber(gettimeofday_struct.tv_sec) * 1000000 + tonumber(gettimeofday_struct.tv_usec)
end