禁用通知频道的声音

今天我开始针对 API 26,这迫使我使用通知通道。

我的问题是,现在每个新的通知(包括更新)一个恼人的声音播放。

我怎样才能把这个声音关掉?

我试着用一个自定义的 mp3声音替换这个声音,然后传给一个带有静音的 mp3,但是这个被忽略了。

我只是添加了一个通知,这是非常低的优先级,基本上让用户选择执行一些操作后,他已经与应用程序交互。没有理由大声,用户将知道他可以参考的通知,因为他已经做了一些事情,他知道这将导致一个通知出现。

用户真的会开始对这种声音感到厌烦。

55815 次浏览

(Update 2019-05: It gets worse with Android Q, there I'm even getting a sound when using NotificationManager.IMPORTANCE_LOW, at least in the Emulator...)


The solution is to use NotificationManager.IMPORTANCE_LOW and create a new channel for it. Once a channel is created, you can't change the importance (well, you can, but the new importance is ignored). The channel information appears to get stored permanently by the system and any channel created is only deleted when you uninstall the app. [Update: According to Ferran Negre's comment, you can delete the channel via nm.deleteNotificationChannel(nChannel.getId()); and recreate it with nm.createNotificationChannel(nChannel); but apparently there's a limitation that you can't create a channel with the same id of a deleted channel and expect to be able to apply different settings to the undeleted channel, see acoder's answer]

While previous Android versions played no sound back by default, this changed with Android O, but only when you target the API 26, that is, use Notification Channels. This is an inconsistency, well, actually, it's a bug:

The reason for this is that when you create a channel with NotificationManager.IMPORTANCE_DEFAULT (not soundworthy by default) Android will actually "somewhat" register it as NotificationManager.IMPORTANCE_HIGH (plays sound by default).

You can check this by going into the options of the notifications (long press on the notification entry), where you will get to read that it is of type NotificationManager.IMPORTANCE_HIGH and then disable the notification and then re-enable it. In this process it gets "downgraded" from the NotificationManager.IMPORTANCE_HIGH to the non-sounding, actually registered NotificationManager.IMPORTANCE_DEFAULT.

The bug has been submitted to the Android issue tracker, so you may want to star it (flagged by Google as "Won't Fix (Infeasible)", because... spoiled).


BTW, the new docs at https://developer.android.com/training/notify-user/channels claim that the default behavior used to be that way, that default played a sound prior to Android 8.0, which is definitely not true. This is their list

User-visible importance level           Importance               Priority
(Android 8.0 and higher) (Android 7.1 and lower)
Urgent  Makes a sound and appears as    IMPORTANCE_HIGH          PRIORITY_HIGH
a heads-up notification                                  or PRIORITY_MAX
High    Makes a sound                   IMPORTANCE_DEFAULT       PRIORITY_DEFAULT
Medium  No sound                        IMPORTANCE_LOW           PRIORITY_LOW
Low     No sound and does not appear    IMPORTANCE_MIN           PRIORITY_MIN
in the status bar

You can even see the mismatch between visibility importance high and notification importance high... I don't know why they are doing this. They definitely have a bug in their code.


Everything below the next line is obsolete, yet that bug mentioned there is still valid. My error there was to think that NotificationManager.IMPORTANCE_MIN is the next lower one from NotificationManager.IMPORTANCE_DEFAULT, but NotificationManager.IMPORTANCE_LOW is.


When you then go into the notification settings of the app via long-press-notification and all-channels button and toggle the switch for that channel off and on again, then it actually sets itself to NotificationManager.IMPORTANCE_DEFAULT and no sound will get played. I also noticed that after a crash it did get reset to NotificationManager.IMPORTANCE_HIGH

So basically the workaround is to use NotificationManager.IMPORTANCE_MIN. But you have to create a new channel so that this NotificationManager.IMPORTANCE_MIN is in effect, because it appears that you can't change the importance of an already existing channel once you have created it.

Update: Turns out the workaround with NotificationManager.IMPORTANCE_MIN has a drawback.

When you use that importance level then your notification no longer displays fully inside the notification drawer, but inserts itself in a new Notification Channel Group which is collapsed by default (and will collapse itself again each time the drawer is pulled down). What a bummer!

Update 2: Digging a bit deeper it turns out that it is as if it correctly registered it as NotificationManager.IMPORTANCE_DEFAULT, but somehow it magically got upgraded to NotificationManager.IMPORTANCE_HIGH, like it would when the user explicitly changes the setting from default to high. That one also gets reset to default after turning the notification off and then on again.

If you want to keep the importance of your channel and just remove the sound notificationChannel.setSound(null, null); seems to do the job.

EDIT: Make sure to change the channel ID (and delete the old one) to have it applied to existing users. (Channels can be created, but never modified by the app, only the user can.)

First you need to set

importance = NotificationManager.IMPORTANCE_LOW;

then

Notification n = builder.setPriority(Notification.DEFAULT_ALL).build();
n.defaults = 0;
n.defaults |= Notification.DEFAULT_VIBRATE;
NotificationManager.IMPORTANCE_LOW

It produces no sound when notification is created as I need the same in my Music Application.

And yes if you have already created a notification channel then either you need to change the channel id or simply uninstall the previous application and install again.

I faced the same issue in the 8.1 and made the below changes. Change the priority of the notification as LOW and it will disable the sound of notification.

NotificationManager.IMPORTANCE_LOW

The code is like following:

NotificationChannel chan1 = new NotificationChannel("default", "default", NotificationManager.IMPORTANCE_LOW);
NotificationManager.IMPORTANCE_LOW

This will work but also collapsed your notification.

If the case is like mine, that I am forced to show a notification for background service and I don't really want to show any notification the solution that worked on 8.0 was:

.setPriority(NotificationManager.IMPORTANCE_NONE)

With this not only I didn't get the annoying sound every 5 minutes but also minimized the appearance of the notification itself.

On 8.1 I didn't have the problem with the sound with following:

.setPriority(NotificationManager.IMPORTANCE_MIN)

NotificationManager.IMPORTANCE_LOW will work for sure

As far as I have seen, since API 26 (Oreo) it is not possible to change the sound of a notification after it was once created.

    notificationManager.deleteNotificationChannel("channel_id"));
NotificationChannel notificationChannel = new NotificationChannel(
"channel_id", "channel_name",
NotificationManager.IMPORTANCE_HIGH);
notificationChannel.setSound(null, null);
notificationManager.createNotificationChannel(notificationChannel);

Even deleting the channel before creation does not help.

Google documentation says:

android.app.NotificationManager public void deleteNotificationChannel(String channelId)

Deletes the given notification channel. If you create a new channel with this same id, the deleted channel will be un-deleted with all of the same settings it had before it was deleted.

NotificationChannel#setSound() documentation states

Only modifiable before the channel is submitted to NotificationManager#createNotificationChannel(NotificationChannel)

Too bad that notificationBuilder.setSound(defaultSoundUri) does not work as well:

This method was deprecated in API level 26. Use NotificationChannel#setSound(Uri, AudioAttributes) instead.

Also using support library does not work. So sound is only settable once in the app and changing by the user is only possible in the settings of the notification. For me Ferran Negre's comment did not work. I do not understand why Google made this restriction. Too bad.

For me the solution was to create group notification.

val builder = NotificationCompat.Builder(this)
.setGroupAlertBehavior(GROUP_ALERT_SUMMARY)
.setGroup("My Group")
.setGroupSummary(false)
.setDefaults(DEFAULT_ALL)
.setSound(null)

But in this case, if you send a new notification with a new ID, then it will be grouped with the previous notifications.

You can use 2 different notification channel to send notification depending on there priority to user.

If its a high priority notification the send it via

new NotificationChannel("Channel ID", "Channel Name", NotificationManager.IMPORTANCE_HIGH);

Your user will get sound and pop when they will receive a notification.

If you want to send less important notification then use this channel.

new NotificationChannel("Channel ID", "Channel Name", NotificationManager.IMPORTANCE_LOW);

Your user will get a notification with no sound and pop up.

check different priority from here - https://developer.android.com/reference/android/app/NotificationManager

if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
val notificationChannel = NotificationChannel(
channelId.toString(), title,
NotificationManager.IMPORTANCE_DEFAULT
)
notificationChannel.setSound(null,null)
notificationChannel.enableVibration(false)
notificationChannel.description = body
if(notificationManager.getNotificationChannel(channelId.toString())==null) {
notificationManager.createNotificationChannel(notificationChannel)
}
if (data["sound"]?.equals("default", true) == true) {//if your app need contorl sound enable
RingtoneManager.getRingtone(
this,
RingtoneManager.getDefaultUri(RingtoneManager.TYPE_NOTIFICATION)
).play()
}
if(pushShake.isTrue() ){//if your app need contorl vibarate enable
val vbmanager=  getSystemService(Context.VIBRATOR_SERVICE) as Vibrator
vbmanager.vibrate(VibrationEffect.createOneShot(500,VibrationEffect.DEFAULT_AMPLITUDE))
}
}

below code is about notification, but sound,vibrate will not play at API 26 ,so dont worry about setsound or setvibrate

notificationManager.notify(channelId.toInt(), notificationBuilder.apply {
setContentIntent(pendingIntent)
setSmallIcon(R.drawable.img_logo)
setTicker(title)
setNumber(data["badge"]?.toIntOrNull() ?: 0)
setBadgeIconType(NotificationCompat.BADGE_ICON_SMALL)
color = if (Build.VERSION.SDK_INT > Build.VERSION_CODES.M) {
resources.getColorMuteDepre(R.color.colorAccent2)
} else {
Color.parseColor("#ffffff")
}




setContentTitle(title)
setContentText(body)
setWhen(System.currentTimeMillis())
setAutoCancel(true)
setSound(null)
setVibrate(longArrayOf())
if (pushShake.isTrue() &&  data["sound"]?.equals("default", true) == true) {
setSound(RingtoneManager.getDefaultUri(RingtoneManager.TYPE_NOTIFICATION))
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.O) {
val vbmanager = getSystemService(Context.VIBRATOR_SERVICE) as Vibrator
vbmanager.vibrate(500)
}
}else{
if (data["sound"]?.equals("default", true) == true) {
setSound(RingtoneManager.getDefaultUri(RingtoneManager.TYPE_NOTIFICATION))
}
if (pushShake.isTrue() ) {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.O) {
val vbmanager = getSystemService(Context.VIBRATOR_SERVICE) as Vibrator
vbmanager.vibrate(500)
}
}
}




setStyle(
NotificationCompat.BigTextStyle().bigText(body).setSummaryText(body).setBigContentTitle(
title
)
)
setPriority(NotificationCompat.PRIORITY_DEFAULT)


}.build())

I have tested a lot of android devices,the following code works for me properly

Firstly, create a notificationBuilder, if your Build.Version is bigger than 26, please add a new channel.

  private val notificationBuilder: NotificationCompat.Builder by lazy {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.O) NotificationCompat.Builder(context) else {
val manager = context.getSystemService(Context.NOTIFICATION_SERVICE) as NotificationManager
val channelId = "MUSIC"
val channelName = "音乐控制栏"
val importance = NotificationManager.IMPORTANCE_MIN
val channel = NotificationChannel(channelId, channelName, importance)


manager.createNotificationChannel(channel)
channel.enableLights(false)
channel.vibrationPattern = longArrayOf(0L)
channel.enableVibration(false)
channel.setSound(null, null)
NotificationCompat.Builder(context, channelId)
}


}

Secondly, init this notificationBuilder, and set sound null

   notificationBuilder.setDefaults(Notification.DEFAULT_LIGHTS ).setVibrate( longArrayOf(0L)).setSound(null)

Thirdly,if build.version is bigger than 24, please set its priority.

  if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
notificationBuilder.priority = NotificationManager.IMPORTANCE_MIN
}

Hope that works for you.

As IMPORTANCE solution has the side effect of no notification popup, I got a final solution is:

  1. adding a silent sound resource which downloaded from below repo
  2. set sound for the channel with the silent sound resource.

https://github.com/anars/blank-audio/blob/master/1-second-of-silence.mp3

No need to use .setSound(null, null)

just use below code

NotificationCompat.Builder notificationBuilder = new NotificationCompat.Builder(this,
getString(R.string.notification_channel_id))
.setContentTitle("Audio Recording")
.setContentText("recording in progress")
.setLargeIcon(BitmapFactory.decodeResource(getResources(), R.mipmap.ic_launcher))
.setSmallIcon(R.mipmap.ic_launcher);


NotificationManager notificationManager = (NotificationManager) getSystemService(Context.NOTIFICATION_SERVICE);


if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
NotificationChannel channel = new NotificationChannel(
getString(R.string.notification_channel_id), "AOD+", NotificationManager.IMPORTANCE_LOW
);
channel.setDescription("Call Recorder is running");
channel.setShowBadge(true);
channel.canShowBadge();
channel.setLightColor(Color.GREEN);
channel.enableVibration(false);


assert notificationManager != null;
notificationManager.createNotificationChannel(channel);
}


assert notificationManager != null;
startForeground(256/* must be greater than 0*/, notificationBuilder.build()); //I am using this for audio recording
//notificationManager.notify(0, notificationBuilder.build());

NotificationCompat.Builder.setSilent(true)

This allows you to post a silent notification (no sound or vibration) regardless of the channel's importance setting.

Reference: https://developer.android.com/reference/androidx/core/app/NotificationCompat.Builder#setSilent(boolean)

Well i will add a complete answer to help. If you read NotificationCompat code from androidx.

   /**
* Silences this instance of the notification, regardless of the sounds or vibrations set
* on the notification or notification channel.
*/
public @NonNull Builder setNotificationSilent() {
mSilent = true;
return this;
}

So you have to use like this if you want remove sound AND vibration.

NotificationCompat.Builder builder = new NotificationCompat.Builder(this, CHANNEL_ID)
// no sound or vibration
.setNotificationSilent()

If you want remove sound only. This is the way.

 // no sound
builder.setSound(null);

If you want remove viration only.

 // no vibration
mChannel.setVibrationPattern(new long[]{ 0 });
mChannel.enableVibration(true);