// Makes sure item is at newIndex after the operation
T item = list[oldIndex];
list.RemoveAt(oldIndex);
list.Insert(newIndex, item);
或者:
// Makes sure relative ordering of newIndex is preserved after the operation,
// meaning that the item may actually be inserted at newIndex - 1
T item = list[oldIndex];
list.RemoveAt(oldIndex);
newIndex = (newIndex > oldIndex ? newIndex - 1, newIndex)
list.Insert(newIndex, item);
var item = list[oldIndex];
list.RemoveAt(oldIndex);
if (newIndex > oldIndex) newIndex--;
// the actual index could have shifted due to the removal
list.Insert(newIndex, item);
将它们放入扩展方法中:
public static void Move<T>(this List<T> list, int oldIndex, int newIndex)
{
var item = list[oldIndex];
list.RemoveAt(oldIndex);
if (newIndex > oldIndex) newIndex--;
// the actual index could have shifted due to the removal
list.Insert(newIndex, item);
}
public static void Move<T>(this List<T> list, T item, int newIndex)
{
if (item != null)
{
var oldIndex = list.IndexOf(item);
if (oldIndex > -1)
{
list.RemoveAt(oldIndex);
if (newIndex > oldIndex) newIndex--;
// the actual index could have shifted due to the removal
list.Insert(newIndex, item);
}
}
}
public static void Move<T>(this List<T> list, int oldIndex, int newIndex)
{
T aux = list[newIndex];
list[newIndex] = list[oldIndex];
list[oldIndex] = aux;
}
/// <summary>
/// Extension methods for <see cref="System.Collections.Generic.List{T}"/>
/// </summary>
public static class ListExtensions
{
/// <summary>
/// Moves the item matching the <paramref name="itemSelector"/> to the <paramref name="newIndex"/> in a list.
/// </summary>
public static void Move<T>(this List<T> list, Predicate<T> itemSelector, int newIndex)
{
Ensure.Argument.NotNull(list, "list");
Ensure.Argument.NotNull(itemSelector, "itemSelector");
Ensure.Argument.Is(newIndex >= 0, "New index must be greater than or equal to zero.");
var currentIndex = list.FindIndex(itemSelector);
Ensure.That<ArgumentException>(currentIndex >= 0, "No item was found that matches the specified selector.");
// Copy the current item
var item = list[currentIndex];
// Remove the item
list.RemoveAt(currentIndex);
// Finally add the item at the new index
list.Insert(newIndex, item);
}
}
[Subject(typeof(ListExtensions), "Move")]
public class List_Move
{
static List<int> list;
public class When_no_matching_item_is_found
{
static Exception exception;
Establish ctx = () => {
list = new List<int>();
};
Because of = ()
=> exception = Catch.Exception(() => list.Move(x => x == 10, 10));
It Should_throw_an_exception = ()
=> exception.ShouldBeOfType<ArgumentException>();
}
public class When_new_index_is_higher
{
Establish ctx = () => {
list = new List<int> { 1, 2, 3, 4, 5 };
};
Because of = ()
=> list.Move(x => x == 3, 4); // move 3 to end of list (index 4)
It Should_be_moved_to_the_specified_index = () =>
{
list[0].ShouldEqual(1);
list[1].ShouldEqual(2);
list[2].ShouldEqual(4);
list[3].ShouldEqual(5);
list[4].ShouldEqual(3);
};
}
public class When_new_index_is_lower
{
Establish ctx = () => {
list = new List<int> { 1, 2, 3, 4, 5 };
};
Because of = ()
=> list.Move(x => x == 4, 0); // move 4 to beginning of list (index 0)
It Should_be_moved_to_the_specified_index = () =>
{
list[0].ShouldEqual(4);
list[1].ShouldEqual(1);
list[2].ShouldEqual(2);
list[3].ShouldEqual(3);
list[4].ShouldEqual(5);
};
}
}
我知道这个问题已经很老了,但是我把 javascript 代码的 这个响应改编成了 C # ,希望能有所帮助
public static void Move<T>(this List<T> list, int oldIndex, int newIndex)
{
// exit if positions are equal or outside array
if ((oldIndex == newIndex) || (0 > oldIndex) || (oldIndex >= list.Count) || (0 > newIndex) ||
(newIndex >= list.Count)) return;
// local variables
var i = 0;
T tmp = list[oldIndex];
// move element down and shift other elements up
if (oldIndex < newIndex)
{
for (i = oldIndex; i < newIndex; i++)
{
list[i] = list[i + 1];
}
}
// move element up and shift other elements down
else
{
for (i = oldIndex; i > newIndex; i--)
{
list[i] = list[i - 1];
}
}
// put element from position 1 to destination
list[newIndex] = tmp;
}
public static void MoveElement<T>(this IList<T> list, int fromIndex, int toIndex)
{
if (!fromIndex.InRange(0, list.Count - 1))
{
throw new ArgumentException("From index is invalid");
}
if (!toIndex.InRange(0, list.Count - 1))
{
throw new ArgumentException("To index is invalid");
}
if (fromIndex == toIndex) return;
var element = list[fromIndex];
if (fromIndex > toIndex)
{
list.RemoveAt(fromIndex);
list.Insert(toIndex, element);
}
else
{
list.Insert(toIndex + 1, element);
list.RemoveAt(fromIndex);
}
}
public void MoveUp(object item,List Concepts){
int ind = Concepts.IndexOf(item.ToString());
if (ind != 0)
{
Concepts.RemoveAt(ind);
Concepts.Insert(ind-1,item.ToString());
obtenernombres();
NotifyPropertyChanged("Concepts");
}}