You are mixing abstraction levels here: the memory leaks are due to bugs in the library (where objects reference each other though chains of 'a holds reference to b' as well as a trade-off in the implementation of the garbage collector between efficiency and accuracy. How much time do you want to spend on finding out such loops? If you spend twice as much, you'll be able to detect loops twice as long.
So the memory leak issue is not programming language specific, there is no reason that by itself GO should be better or worse than Java.
It's very possible that Go programs will exhibit memory leaks. The current implementation of Go has a simple mark-and-sweep garbage collector. This is only intended as a temporary solution and is not intended as the long term garbage collector. See this page for more info. Look under the header Go Garbage Collector. That page even has a link to code for the current version if you are so inclined.
A 'memory leak' is when a piece of memory that the programmer thought would be freed isn't freed. This can happen in any language, garbage collected or not. The usual cause in GC languages is retaining an additional reference to the memory.
"Languages don't cause memory leaks, programmers cause memory leaks".
You are confusing different types of memory leaks here.
The heinous, explicit-memory-management based memory leaks are gone in Java (or any other GC based language). These leaks are caused by completely losing access to chunks of memory without marking them as unused.
The "memory leaks" still present in Java and every other language on the face of the planet until the computer can read our minds are still with us, and will be for the foreseeable future. These leaks are caused by the code/programmer keeping references to objects which are technically no longer needed. These are fundamentally logic bugs, and cannot be prevented in any language using current technologies.