如何创建 JVM 编程语言?

我用 C 语言(使用 Lex & Bison)为动态类型编程语言创建了一个编译器,它支持循环、函数内部的函数声明、递归调用等等。我还创建了一个运行编译器创建的中间代码的虚拟机。

我在考虑把它编译成 Java 字节码,而不是我自己的中间代码。

我看到关于创建 JVM 语言的问题已经是 问道了,但是我不觉得这个答案很有用。

所以我的问题是:

  1. 我想为 JVM 创建一种语言必须要读 JVM 规范的书,你还有什么其他的书可以推荐(当然除了 Dragon Book) ?我最关心的是关于如何创建 JVM 语言的书籍或教程,而不是一般的编译器。
  2. 有许多 Java 库可以读取、写入和更改 .class文件,如 JclasslibBcelGnu 字节码等。你会建议哪一个?还有,你知道 C 库也做同样的工作吗?
  3. 我想看看另一种针对 JVM 的语言,比如 Clojure、 Jython 或者 JRuby。但是所有这些语言都是非常高级和复杂的(为它们创建一个编译器)。我一直在寻找一种更简单的(我不介意它是未知的还是未使用的)编程语言,它的目标是 JVM 和一个开源编译器。有什么想法吗?
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ASM can be a solution for generating bytecode. To start, check the topics on generating elements from the manual.

I would also recommend ASM, but have a look at Jasmin, I used it (or, rather, had to use it) for a university project, and it worked quite well. I wrote a lexer-parser-analyzer-optimizer-generator combination for a programing language using Java and Jasmin, so it was generating JVM Code. I uploaded the code here; the interesting part should be the source code itself. In the folder bytecode/InsanelyFastByteCodeCreator.java, you find a piece of code which transforms an AST Tree into the input format of Jasmin assembler. It is quite straightforward.

The source language (which was transformed to the AST by the lexer-parser-analyzer) is a subset of Java called MiniJava. It lacks some “complicated” features like inheritance, constructors, static methods, private fields and methods. None of those features are difficult to implement, but there was another task to write an x86 backend (so to generate machine assembler), and those things tend to get difficult if you got no JVM which handles some of those things.

In case you wonder about the strange class name: The task of the university project was to transform the AST into an SSA Graph (representing the input code), optimize the graph, and then turn it into Java bytecode. That was about ¾ of the work of the project and the InsanlyFastByteCodeCreator was just a short-cut to test everything.

Have a look at the “Java Virtual Machine” book from Jon Meyer and Troy Downing. This book heavily references the Jasmin Assembler; it’s quite helpful for understanding the JVM internals.

I was thinking to have a look at maybe another language that targets the JVM like Clojure, Jython or JRuby. But all these languages are very high level and complicated (to create a compiler for them).

Suggestion: You could have a look at Lua Programming Language, there are JVM implementations of it like LuaJ.

Lightweight, fast, Java-centric Lua interpreter written for J2ME and J2SE, with libraries for basic, string, table, package, math, io, os, debug and coroutine packages, a compiler, luajava bindings, and JSR-233 pluggable scripting engine bindings.

(Not to be confused with LuaJava that uses a native libs with JNI approach.)

Last semester I have attended a "Compiler Construction" course. Our project was exactly what you want to do.

The language I've used to write my language was Scala. It runs on a JVM but supports a lot of advanced features that Java doesn't (still fully compatible with a pure java JVM).

To output java bytecode I've used the Scala CAFEBABE library. Well documented and you don't have to go deep inside java classes to understand what to do.

Beside the book, I think you can find a lot of infos by going trough the labs we've done during the course.

I would recommend that you first learn how JVM assembly works, if you don't already know it.

Many instructions have the form ?name, where ? is i if the instruction works on with an integer type and a if it works with a reference type.

Basically, JVM is a stack machine with no registers, so all instructions work with data directly on the stack. You can push/pop data with ?push/?pop and move data between local variables (stack locations referenced by offsets) and the top of the stack using ?store/?load. Some other important instructions are invoke??? and if_???.

For my university's compiler course we used Jasmin to assemble the programs. I don't know if this is the best way, but at least it is an easy place to start.

Here is an instruction reference for an old version of the JVM, which might contain fewer instructions than a new one.

Last weekend, I was asking myself the same question to port my toy language to the JVM.

I spend only few hours searching information,so take this references with a grain of salt.

  • Language Implementation Patterns. I hate antlr but this book looks very good. If you dont like antlr neither, there is a very good about parsing "Parsing Techniques. A Practical Guide."

    Learn to build configuration file readers, data readers, model-driven code generators, source-to-source translators, source analyzers, and interpreters. You don’t need a background in computer science—ANTLR creator Terence Parr demystifies language implementation by breaking it down into the most common design patterns. Pattern by pattern, you’ll learn the key skills you need to implement your own computer languages.

    Chapter 10 cover in 30 pages (to fast IMO) this topics. But there are other chapter that probably you will be interested.

    • 10 Building Bytecode Interpreters
      • 10.1 Programming Bytecode Interpreters . .
      • 10.2 Defining an Assembly Language Syntax
      • 10.3 Bytecode Machine Architecture . . . . .
      • 10.4 Where to Go from Here . . . . . . . . . .
      • P.26. Bytecode Assembler . . . . . . . . . . .
      • P.27. Stack-Based Bytecode Interpreter . . .
      • P.28. Register-Based Bytecode Interpreter
      http://pragprog.com/titles/tpdsl/language-implementation-patterns
    • The Implementation of Lua 5.0 This is a great paper about register- based bytecode machines. Go an read it even for the sake of it.

    • Lisp in Small Pieces. This book teach how to write a 2 schme compailers that compile to C. So many lessons can be learned from this book. I own a copy of this book and it is really good for anyone interesting is lisp, but maybe not your cup of tea.

      This is a comprehensive account of the semantics and the implementation of the whole Lisp family of languages, namely Lisp, Scheme and related dialects. It describes 11 interpreters and 2 compilers ...

    http://www.amazon.com/Lisp-Small-Pieces-Christian-Queinnec/dp/0521562473

Check the Dalvik7 VM, a register-based VM. The DVM operates on bytecodes that are transformed from the Java Class files compiled by a Java compiler.

There is a mailing list about the topic, jvm-languages.

Are you planning to upload the code to anyplace? I would like to take a look.

First I'd back off, modify my compiler to output actual Java instead of Java byte codes (which means creating more of a translator than compiler), and compile the Java output with whatever Java environment is convenient (which would probably generate better object code than my own compiler).

You could use the same technique (eg, compile to C#) to generate CLI byte codes, or compile to Pascal to generate P-code, etc.

It's not clear why you're considering Java codes instead of using your own VM, but if it's for performance then of course you should also consider compiling to actual machine code.

Of course once could use Java to write a new language. With the Java reflection-API You can achive a llot. If speed don't matters too much, I would give Java the preference instead of ASM. Programming is easier and less error-prone in Java (IMHO). Take a look at the RPN language 7th. It is entirely written in Java.