How do I persist a ES6 Map in localstorage (or elsewhere)?

var a = new Map([[ 'a', 1 ]]);
a.get('a') // 1


var forStorageSomewhere = JSON.stringify(a);
// Store, in my case, in localStorage.


// Later:
var a = JSON.parse(forStorageSomewhere);
a.get('a') // TypeError: undefined is not a function

Unfortunatly JSON.stringify(a); simply returns '{}', which means a becomes an empty object when restored.

I found es6-mapify that allows up/down-casting between a Map and a plain object, so that might be one solution, but I was hoping I would need to resort to an external dependency simply to persist my map.

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Assuming that both your keys and your values are serialisable,

localStorage.myMap = JSON.stringify(Array.from(map.entries()));

should work. For the reverse, use

map = new Map(JSON.parse(localStorage.myMap));

Usually, serialization is only useful if this property holds

deserialize(serialize(data)).get(key) ≈ data.get(key)

where a ≈ b could be defined as serialize(a) === serialize(b).

This is satisfied when serializing an object to JSON:

var obj1 = {foo: [1,2]},
obj2 = JSON.parse(JSON.stringify(obj1));
obj1.foo; // [1,2]
obj2.foo; // [1,2] :)
JSON.stringify(obj1.foo) === JSON.stringify(obj2.foo); // true :)

And this works because properties can only be strings, which can be losslessly serialized into strings.

However, ES6 maps allow arbitrary values as keys. This is problematic because, objects are uniquely identified by their reference, not their data. And when serializing objects, you lose the references.

var key = {},
map1 = new Map([ [1,2], [key,3] ]),
map2 = new Map(JSON.parse(JSON.stringify([...map1.entries()])));
map1.get(1); // 2
map2.get(1); // 2 :)
map1.get(key); // 3
map2.get(key); // undefined :(

So I would say in general it's not possible to do it in an useful way.

And for those cases where it would work, most probably you can use a plain object instead of a map. This will also have these advantages:

  • It will be able to be stringified to JSON without losing key information.
  • It will work on older browsers.
  • It might be faster.

Building off of Oriol's answer, we can do a little better. We can still use object references for keys as long as the there is primitive root or entrance into the map, and each object key can be transitively found from that root key.

Modifying Oriol's example to use Douglas Crockford's JSON.decycle and JSON.retrocycle we can create a map that handles this case:

var key = {},
map1 = new Map([ [1, key], [key, 3] ]),
map2 = new Map(JSON.parse(JSON.stringify([...map1.entries()]))),
map3 = new Map(JSON.retrocycle(JSON.parse(JSON.stringify(JSON.decycle([...map1.entries()])))));
map1.get(1); // key
map2.get(1); // key
map3.get(1); // key
map1.get(map1.get(1)); // 3 :)
map2.get(map2.get(1)); // undefined :(
map3.get(map3.get(1)); // 3 :)

Decycle and retrocycle make it possible to encode cyclical structures and dags in JSON. This is useful if we want to build relations between objects without creating additional properties on those objects themselves, or want to interchangeably relate primitives to objects and visa-versa, by using an ES6 Map.

The one pitfall is that we cannot use the original key object for the new map (map3.get(key); would return undefined). However, holding the original key reference, but a newly parsed JSON map seems like a very unlikely case to ever have.

The accepted answer will fail when you have multi dimentional Maps. One should always keep in mind that, a Map object can take another Map object as a key or value.

So a better and safer way of handling this job could be as follows;

function arrayifyMap(m){
return m.constructor === Map ? [...m].map(([v,k]) => [arrayifyMap(v),arrayifyMap(k)])
: m;
}

Once you have this tool then you can always do like;

localStorage.myMap = JSON.stringify(arrayifyMap(myMap))

One thing that is being left outis that Map is an ORDERED structure - i.e. when iterating the first item entered would be the first listed.

This is NOT like a Javascript Object. I required this type of structure (so i used Map) and then to find out that JSON.stringify doesn't work is painful (but understandable).

I ended up making a 'value_to_json' function, which means parsing EVERYTHING - using JSON.stringify only for the most basic 'types'.

Unfortunately subclassing MAP with a .toJSON() doesn't work as it excepts a value not a JSON_string. Also it is considered legacy.

My use case would be exceptional though.

related:

function value_to_json(value) {
if (value === null) {
return 'null';
}
if (value === undefined) {
return 'null';
}
//DEAL WITH +/- INF at your leisure - null instead..


const type = typeof value;
//handle as much as possible taht have no side effects. function could
//return some MAP / SET -> TODO, but not likely
if (['string', 'boolean', 'number', 'function'].includes(type)) {
return JSON.stringify(value)
} else if (Object.prototype.toString.call(value) === '[object Object]') {
let parts = [];
for (let key in value) {
if (Object.prototype.hasOwnProperty.call(value, key)) {
parts.push(JSON.stringify(key) + ': ' + value_to_json(value[key]));
}
}
return '{' + parts.join(',') + '}';
}
else if (value instanceof Map) {
let parts_in_order = [];
value.forEach((entry, key) => {
if (typeof key === 'string') {
parts_in_order.push(JSON.stringify(key) + ':' + value_to_json(entry));
} else {
console.log('Non String KEYS in MAP not directly supported');
}
//FOR OTHER KEY TYPES ADD CUSTOM... 'Key' encoding...
});
return '{' + parts_in_order.join(',') + '}';
} else if (typeof value[Symbol.iterator] !== "undefined") {
//Other iterables like SET (also in ORDER)
let parts = [];
for (let entry of value) {
parts.push(value_to_json(entry))
}
return '[' + parts.join(',') + ']';
} else {
return JSON.stringify(value)
}
}




let m = new Map();
m.set('first', 'first_value');
m.set('second', 'second_value');
let m2 = new Map();
m2.set('nested', 'nested_value');
m.set('sub_map', m2);
let map_in_array = new Map();
map_in_array.set('key', 'value');
let set1 = new Set(["1", 2, 3.0, 4]);


m2.set('array_here', [map_in_array, "Hello", true, 0.1, null, undefined, Number.POSITIVE_INFINITY, {
"a": 4
}]);
m2.set('a set: ', set1);
const test = {
"hello": "ok",
"map": m
};


console.log(value_to_json(test));

Clean as a whistle:

JSON.stringify([...myMap])

If you implement your own toJSON() function for any class objects you have then just regular old JSON.stringify() will just work!

Maps with Arrays for keys? Maps with other Map as values? A Map inside a regular Object? Maybe even your own custom class; easy.

Map.prototype.toJSON = function() {
return Array.from(this.entries());
};

That's it! prototype manipulation is required here. You could go around adding toJSON() manually to all your non-standard stuff, but really you're just avoiding the power of JS

DEMO

test = {
regular : 'object',
map     : new Map([
[['array', 'key'], 7],
['stringKey'     , new Map([
['innerMap'    , 'supported'],
['anotherValue', 8]
])]
])
};
console.log(JSON.stringify(test));

outputs:

{"regular":"object","map":[[["array","key"],7],["stringKey",[["innerMap","supported"],["anotherValue",8]]]]}

Deserialising all the way back to real Maps isn't as automatic, though. Using the above resultant string, I'll remake the maps to pull out a value:

test2 = JSON.parse(JSON.stringify(test));
console.log((new Map((new Map(test2.map)).get('stringKey'))).get('innerMap'));

outputs

"supported"

That's a bit messy, but with a little magic sauce you can make deserialisation automagic too.

Map.prototype.toJSON = function() {
return ['window.Map', Array.from(this.entries())];
};
Map.fromJSON = function(key, value) {
return (value instanceof Array && value[0] == 'window.Map') ?
new Map(value[1]) :
value
;
};

Now the JSON is

{"regular":"object","test":["window.Map",[[["array","key"],7],["stringKey",["window.Map",[["innerMap","supported"],["anotherValue",8]]]]]]}

And deserialising and use is dead simple with our Map.fromJSON

test2 = JSON.parse(JSON.stringify(test), Map.fromJSON);
console.log(test2.map.get('stringKey').get('innerMap'));

outputs (and no new Map()s used)

"supported"

DEMO

// store
const mapObj = new Map([['a', 1]]);
localStorage.a = JSON.stringify(mapObj, replacer);


// retrieve
const newMapObj = JSON.parse(localStorage.a, reviver);


// required replacer and reviver functions
function replacer(key, value) {
const originalObject = this[key];
if(originalObject instanceof Map) {
return {
dataType: 'Map',
value: Array.from(originalObject.entries()), // or with spread: value: [...originalObject]
};
} else {
return value;
}
}
function reviver(key, value) {
if(typeof value === 'object' && value !== null) {
if (value.dataType === 'Map') {
return new Map(value.value);
}
}
return value;
}

I wrote here the explanation about replacer and reviver functions here https://stackoverflow.com/a/56150320/696535

This code will work for any other value like regular JSON.stringify so there's no assumption that the serialised object must be a Map. It can also be a Map deeply nested in an array or an object.

js use the localStorage API to store the ES6 Map

bug

"[object Map]" ❌


(() => {
const map = new Map();
map.set(1, {id: 1, name: 'eric'});
// Map(1) {1 => {…}}
// ❌
localStorage.setItem('app', map);
localStorage.getItem('app');
// "[object Map]"
})();






solution

use JSON.stringify to serialize the Map object before storing it and then use JSON.parse to deserialize it before access the the Map object ✅




(() => {
const map = new Map();
map.set(1, {id: 1, name: 'eric'});
// Map(1) {1 => {…}}
// ✅
localStorage.setItem('app', JSON.stringify([...map]));
const newMap = new Map(JSON.parse(localStorage.getItem('app')));
// Map(1) {1 => {…}}
})();


screenshots

enter image description here

refs

https://www.cnblogs.com/xgqfrms/p/14431425.html

It's important to remember that if you try to setItem on a huge map collection, it will throw Quota Exceeded Error. I tried persisting to local storage a map with 168590 entries and got this error. :(