Overriding method with selector 'touchesBegan:withEvent:' has incompatible type '(NSSet, UIEvent) ->()'

Xcode 6.3. Within a class implementing UITextFieldDelegate protocol, I would like to override touchesBegan() method to possibly hide the keyboard. If I avoid a compiler error in the function spec, then there is a complier error trying to read the "touch" from the Set or NSSet, or else the super.touchesBegan(touches , withEvent:event) throws an error. One of these combinations compiled in Xcode 6.2! (So where is documentation to Swift "Set" and how to get an element from one?)

 override func touchesBegan(touches: NSSet, withEvent event: UIEvent) {
// Hiding the Keyboard when the User Taps the Background
if let touch =  touches.anyObject() as? UITouch {
if nameTF.isFirstResponder() && touch.view != nameTF {
nameTF.resignFirstResponder();
}
}
super.touchesBegan(touches , withEvent:event)
}

Try:

override func touchesBegan(touches: NSSet, withEvent event: UIEvent) or
override func touchesBegan(touches: Set<UITouch>, withEvent event: UIEvent)

Compiler error: Overriding method with selector 'touchesBegan:withEvent:' has incompatible type '(NSSet, UIEvent) -> ()' and

super.touchesBegan(touches , withEvent:event)

also complains

'NSSet' is not implicitly convertible to 'Set'; did you mean to use 'as' to explicitly convert?

Try:

override func touchesBegan(touches: Set<AnyObject>, withEvent event: UIEvent)

Compiler error: Type 'AnyObject' does not conform to protocol 'Hashable'

Try:

override func touchesBegan(touches: Set<NSObject>, withEvent event: UIEvent)

Compiler error at

if let touch = touches.anyObject() as? UITouch

'Set' does not have a member named 'anyObject' BUT the function spec and call to super() are OK!

Try:

override func touchesBegan(touches: NSSet<AnyObject>, withEvent event: UIEvent) -> () or
override func touchesBegan(touches: NSSet<NSObject>, withEvent event: UIEvent)

Compiler error: Cannot specialize non-generic type 'NSSet'

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Swift 1.2 (Xcode 6.3) introduced a native Set type that bridges with NSSet. This is mentioned in the Swift blog and in the Xcode 6.3 release notes, but apparently not yet added to the official documentation (update: As Ahmad Ghadiri noted, it is documented now).

The UIResponder method is now declared as

func touchesBegan(touches: Set<NSObject>, withEvent event: UIEvent)

and you can override it like this:

override func touchesBegan(touches: Set<NSObject>, withEvent event: UIEvent) {
if let touch = touches.first as? UITouch {
// ...
}
super.touchesBegan(touches , withEvent:event)
}

Update for Swift 2 (Xcode 7): (Compare Override func error in Swift 2)

override func touchesBegan(touches: Set<UITouch>, withEvent event: UIEvent?) {
if let touch = touches.first {
// ...
}
super.touchesBegan(touches, withEvent:event)
}

Update for Swift 3:

override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
if let touch = touches.first {
// ...
}
super.touchesBegan(touches, with: event)
}

What worked for me was:

    override func touchesBegan(touches: Set<NSObject>, withEvent event: UIEvent) {
if let touch = touches.first as? UITouch {
// ...
}


super.touchesBegan(touches , withEvent:event!)
}

It is now in the Apple API reference here and for overriding in xCode version 6.3 and swift 1.2 you can use this code:

override func touchesBegan(touches: Set<NSObject>, withEvent event: UIEvent) {
if let touch =  touches.first as? UITouch {
// ...
}
// ...
}

The current one right now for the newest update as of xCode 7.2 Swift 2.1 on Dec 19, 2015.

Next time you get an error like this again, remove the function and start typing it again "touchesBe..." and xCode should automatically complete it to the newest one for you instead of trying to fix the old one.

override func touchesMoved(touches: Set<UITouch>, withEvent event: UIEvent?) {


for touch: AnyObject! in touches {
let touchLocation = touch.locationInNode(self)


//Use touchLocation for example: button.containsPoint(touchLocation) meaning the user has pressed the button.
}
}

With xCode 7 and swift 2.0, use following code:

override func touchesBegan(touches: Set<UITouch>, withEvent event: UIEvent?) {


if let touch =  touches.first{
print("\(touch)")
}
super.touchesBegan(touches, withEvent: event)
}


override func touchesEnded(touches: Set<UITouch>, withEvent event: UIEvent?) {


if let touch = touches.first{
print("\(touch)")
}
super.touchesEnded(touches, withEvent: event)
}


override func touchesMoved(touches: Set<UITouch>, withEvent event: UIEvent?) {


if let touch = touches.first{
print("\(touch)")
}
super.touchesMoved(touches, withEvent: event)
}

Small addition. For swift to compile w/o error, you need to add

import UIKit.UIGestureRecognizerSubclass

Using Swift 3 and Xcode 8

override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {


}


override func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent?) {


}


override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {


}


override func touchesCancelled(_ touches: Set<UITouch>?, with event: UIEvent?) {
// Don't forget to add "?" after Set<UITouch>
}

Using Swift 4 and Xcode 9

override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {


}
  override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {


if let touch = touches.first as? UITouch {


if touch.view == self.view{
self.dismiss(animated: true, completion: nil)
}
}
}