如何从方法中变异 struct 的字段?

我想这么做:

struct Point {
x: i32,
y: i32,
}


impl Point {
fn up(&self) {
self.y += 1;
}
}


fn main() {
let p = Point { x: 0, y: 0 };
p.up();
}

但是这段代码抛出了一个编译器错误:

error[E0594]: cannot assign to field `self.y` of immutable binding
--> src/main.rs:8:9
|
7 |     fn up(&self) {
|           ----- use `&mut self` here to make mutable
8 |         self.y += 1;
|         ^^^^^^^^^^^ cannot mutably borrow field of immutable binding
74472 次浏览

You need to use &mut self instead of &self and make the p variable mutable:

struct Point {
x: i32,
y: i32,
}


impl Point {
fn up(&mut self) {
// ^^^ Here
self.y += 1;
}
}


fn main() {
let mut p = Point { x: 0, y: 0 };
//  ^^^ And here
p.up();
}

In Rust, mutability is inherited: the owner of the data decides if the value is mutable or not. References, however, do not imply ownership and hence they can be immutable or mutable themselves. You should read the official book which explains all of these basic concepts.

By using Cell<T> you can emulate field-level mutability:

use std::cell::Cell;


struct Point {
x: i32,
y: Cell<i32>,
}


impl Point {
fn up(&self) {
self.y.set(self.y.get() + 1);
}
}


fn main() {
let p = Point { x: 0, y: Cell::new(0) };
p.up();
println!("y: {:?}", p.y);
}

This will print y: Cell { value: 7 } and we've successfully updated y.

Additionally, if you are using nightly channel, you can declare #![feature(cell_update)] on top of your .rs file and use the following syntax inside your up() method:

impl Point {
fn up(&self) {
self.y.update(|x| x + 1);
}
}

Note: This feature above is a nightly-only experimental API.

From The Rust Programming Language at Rust 1.7.