我试图在运行时生成一个渐变颜色背景(纯色到透明)的视图。有办法做到吗?
你要找的是CAGradientLayer。每个UIView都有一个层——你可以在这个层中添加子层,就像你可以添加子视图一样。一个特定的类型是CAGradientLayer,你给它一个颜色数组来渐变。
CAGradientLayer
UIView
一个例子是这个简单的渐变视图包装器:
http://oleb.net/blog/2010/04/obgradientview-a-simple-uiview-wrapper-for-cagradientlayer/
注意,为了访问UIView的所有层部分,你需要包括QuartZCore框架。
UIView *view = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 320, 50)]; CAGradientLayer *gradient = [CAGradientLayer layer]; gradient.frame = view.bounds; gradient.colors = @[(id)[UIColor whiteColor].CGColor, (id)[UIColor blackColor].CGColor]; [view.layer insertSublayer:gradient atIndex:0];
let view = UIView(frame: CGRect(x: 0, y: 0, width: 320, height: 50)) let gradient = CAGradientLayer() gradient.frame = view.bounds gradient.colors = [UIColor.white.cgColor, UIColor.black.cgColor] view.layer.insertSublayer(gradient, at: 0)
信息: 使用startPoint和endPoint 改变梯度方向。
如果有任何其他视图添加到这个UIView上(比如UILabel),你可能想要考虑将这些UIView的背景色设置为[UIColor clearColor],这样渐变视图就会显示出来,而不是子视图的背景色。使用clearColor会有轻微的性能损失。
UILabel
[UIColor clearColor]
clearColor
这是我推荐的方法。
为了提高可重用性,我会说创建一个CAGradientLayer的类别,并添加你想要的梯度作为类方法。在header文件中像这样指定它们:
header
#import <QuartzCore/QuartzCore.h> @interface CAGradientLayer (SJSGradients) + (CAGradientLayer *)redGradientLayer; + (CAGradientLayer *)blueGradientLayer; + (CAGradientLayer *)turquoiseGradientLayer; + (CAGradientLayer *)flavescentGradientLayer; + (CAGradientLayer *)whiteGradientLayer; + (CAGradientLayer *)chocolateGradientLayer; + (CAGradientLayer *)tangerineGradientLayer; + (CAGradientLayer *)pastelBlueGradientLayer; + (CAGradientLayer *)yellowGradientLayer; + (CAGradientLayer *)purpleGradientLayer; + (CAGradientLayer *)greenGradientLayer; @end
然后在你的实现文件中,用下面的语法指定每个渐变:
+ (CAGradientLayer *)flavescentGradientLayer { UIColor *topColor = [UIColor colorWithRed:1 green:0.92 blue:0.56 alpha:1]; UIColor *bottomColor = [UIColor colorWithRed:0.18 green:0.18 blue:0.18 alpha:1]; NSArray *gradientColors = [NSArray arrayWithObjects:(id)topColor.CGColor, (id)bottomColor.CGColor, nil]; NSArray *gradientLocations = [NSArray arrayWithObjects:[NSNumber numberWithInt:0.0],[NSNumber numberWithInt:1.0], nil]; CAGradientLayer *gradientLayer = [CAGradientLayer layer]; gradientLayer.colors = gradientColors; gradientLayer.locations = gradientLocations; return gradientLayer; }
然后简单地在你的ViewController或任何其他需要的subclass中导入这个类别,并像这样使用它:
ViewController
subclass
CAGradientLayer *backgroundLayer = [CAGradientLayer purpleGradientLayer]; backgroundLayer.frame = self.view.frame; [self.view.layer insertSublayer:backgroundLayer atIndex:0];
DDGradientView.h:
#import <UIKit/UIKit.h> @interface DDGradientView : UIView { } @end
DDGradientView.m:
#import "DDGradientView.h" @implementation DDGradientView // Change the views layer class to CAGradientLayer class + (Class)layerClass { return [CAGradientLayer class]; } - (instancetype)initWithCoder:(NSCoder *)aDecoder { self = [super initWithCoder:aDecoder]; if(self) { [self configureGradientLayer]; } return self; } - (instancetype)initWithFrame:(CGRect)frame { self = [super initWithFrame:frame]; if(self) { [self configureGradientLayer]; } return self; } // Make custom configuration of your gradient here - (void)configureGradientLayer { CAGradientLayer *gLayer = (CAGradientLayer *)self.layer; gLayer.colors = [NSArray arrayWithObjects:(id)[[UIColor whiteColor] CGColor], (id)[[UIColor lightGrayColor] CGColor], nil]; } @end
迅速实现:
var gradientLayerView: UIView = UIView(frame: CGRectMake(0, 0, view.bounds.width, 50)) var gradient: CAGradientLayer = CAGradientLayer() gradient.frame = gradientLayerView.bounds gradient.colors = [UIColor.grayColor().CGColor, UIColor.clearColor().CGColor] gradientLayerView.layer.insertSublayer(gradient, atIndex: 0) self.view.layer.insertSublayer(gradientLayerView.layer, atIndex: 0)
快速的方法
这个答案建立在上面的答案之上,并提供了解决旋转过程中梯度没有被正确应用的问题的实现。它通过将梯度层更改为正方形来满足这个问题,以便在所有方向上旋转产生正确的梯度。函数签名包括一个Swift可变参数,允许传入任意数量的CGColorRef (CGColor)(参见示例用法)。还提供了一个例子,作为一个快速扩展,这样就可以应用渐变到任何UIView。
func configureGradientBackground(colors:CGColorRef...){ let gradient: CAGradientLayer = CAGradientLayer() let maxWidth = max(self.view.bounds.size.height,self.view.bounds.size.width) let squareFrame = CGRect(origin: self.view.bounds.origin, size: CGSizeMake(maxWidth, maxWidth)) gradient.frame = squareFrame gradient.colors = colors view.layer.insertSublayer(gradient, atIndex: 0) }
使用方法:
在viewDidLoad…
override func viewDidLoad() { super.viewDidLoad() configureGradientBackground(UIColor.redColor().CGColor, UIColor.whiteColor().CGColor) }
扩展的实现
extension CALayer { func configureGradientBackground(colors:CGColorRef...){ let gradient = CAGradientLayer() let maxWidth = max(self.bounds.size.height,self.bounds.size.width) let squareFrame = CGRect(origin: self.bounds.origin, size: CGSizeMake(maxWidth, maxWidth)) gradient.frame = squareFrame gradient.colors = colors self.insertSublayer(gradient, atIndex: 0) } }
扩展用例示例:
override func viewDidLoad() { super.viewDidLoad() self.view.layer.configureGradientBackground(UIColor.purpleColor().CGColor, UIColor.blueColor().CGColor, UIColor.whiteColor().CGColor) }
这意味着渐变背景现在可以应用到任何UIControl,因为所有的控件都是UIViews(或子类),所有的UIViews都有calayer。
斯威夫特4
extension CALayer { public func configureGradientBackground(_ colors:CGColor...){ let gradient = CAGradientLayer() let maxWidth = max(self.bounds.size.height,self.bounds.size.width) let squareFrame = CGRect(origin: self.bounds.origin, size: CGSize(width: maxWidth, height: maxWidth)) gradient.frame = squareFrame gradient.colors = colors self.insertSublayer(gradient, at: 0) } }
override func viewDidLoad() { super.viewDidLoad() self.view.layer.configureGradientBackground(UIColor.purple.cgColor, UIColor.blue.cgColor, UIColor.white.cgColor) }
你可以创建一个自定义类GradientView:
GradientView
斯威夫特5
class GradientView: UIView { override open class var layerClass: AnyClass { return CAGradientLayer.classForCoder() } required init?(coder aDecoder: NSCoder) { super.init(coder: aDecoder) let gradientLayer = layer as! CAGradientLayer gradientLayer.colors = [UIColor.white.cgColor, UIColor.black.cgColor] } }
在故事板中,将类类型设置为你想要有渐变背景的任何视图:
这在以下方面是更好的:
CLayer
NSConstraint
基于Yuchen版本的简单swift视图
class GradientView: UIView { override class func layerClass() -> AnyClass { return CAGradientLayer.self } lazy var gradientLayer: CAGradientLayer = { return self.layer as! CAGradientLayer }() override init(frame: CGRect) { super.init(frame: frame) } required init?(coder aDecoder: NSCoder) { super.init(coder: aDecoder) } }
然后你可以在初始化后使用gradientLayer,像这样…
someView.gradientLayer.colors = [UIColor.whiteColor().CGColor, UIColor.blackColor().CGColor]
我已经在swift中实现了一个扩展:
斯威夫特3
extension UIView { func addGradientWithColor(color: UIColor) { let gradient = CAGradientLayer() gradient.frame = self.bounds gradient.colors = [UIColor.clear.cgColor, color.cgColor] self.layer.insertSublayer(gradient, at: 0) } }
斯威夫特2.2
extension UIView { func addGradientWithColor(color: UIColor) { let gradient = CAGradientLayer() gradient.frame = self.bounds gradient.colors = [UIColor.clearColor().CGColor, color.CGColor] self.layer.insertSublayer(gradient, atIndex: 0) } }
不,我可以像这样在每个视图上设置渐变:
myImageView.addGradientWithColor(UIColor.blue)
我已经在代码中实现了这一点。
UIView *view1 = [[UIView alloc] initWithFrame:CGRectMake(0.0f, 0.0f, self.view.frame.size.width, 31.0f)]; view1.backgroundColor = [UIColor clearColor]; CAGradientLayer *gradient = [CAGradientLayer layer]; gradient.frame = view1.bounds; UIColor *topColor = [UIColor colorWithRed:132.0/255.0 green:222.0/255.0 blue:109.0/255.0 alpha:1.0]; UIColor *bottomColor = [UIColor colorWithRed:31.0/255.0 green:150.0/255.0 blue:99.0/255.0 alpha:1.0]; gradient.colors = [NSArray arrayWithObjects:(id)[topColor CGColor], (id)[bottomColor CGColor], nil]; [view1.layer insertSublayer:gradient atIndex:0];
现在我可以在视图中看到渐变。
试试这个对我来说很有魔力,
Objective - C
我已经将RGB渐变背景色设置为UIview
UIView *view = [[UIView alloc] initWithFrame:CGRectMake(0,0,320,35)]; CAGradientLayer *gradient = [CAGradientLayer layer]; gradient.frame = view.bounds; gradient.startPoint = CGPointZero; gradient.endPoint = CGPointMake(1, 1); gradient.colors = [NSArray arrayWithObjects:(id)[[UIColor colorWithRed:34.0/255.0 green:211/255.0 blue:198/255.0 alpha:1.0] CGColor],(id)[[UIColor colorWithRed:145/255.0 green:72.0/255.0 blue:203/255.0 alpha:1.0] CGColor], nil]; [view.layer addSublayer:gradient];
< >强更新:- Swift3 + < / >强
代码: -
var gradientView = UIView(frame: CGRect(x: 0, y: 0, width: 320, height: 35)) let gradientLayer:CAGradientLayer = CAGradientLayer() gradientLayer.frame.size = self.gradientView.frame.size gradientLayer.colors = [UIColor.white.cgColor,UIColor.red.withAlphaComponent(1).cgColor] //Use diffrent colors gradientView.layer.addSublayer(gradientLayer)
你可以添加渐变颜色的起点和终点。
gradientLayer.startPoint = CGPoint(x: 0.0, y: 1.0) gradientLayer.endPoint = CGPoint(x: 1.0, y: 1.0)
更多详细信息请参考CAGradientLayer医生
希望这对一些人有所帮助。
我的解决方案是创建UIView子类,其中CAGradientLayer可作为只读属性访问。这将允许你自定义你想要的渐变,你不需要自己处理布局变化。子类实现:
@interface GradientView : UIView @property (nonatomic, readonly) CAGradientLayer *gradientLayer; @end @implementation GradientView + (Class)layerClass { return [CAGradientLayer class]; } - (CAGradientLayer *)gradientLayer { return (CAGradientLayer *)self.layer; } @end
用法:
self.iconBackground = [GradientView new]; [self.background addSubview:self.iconBackground]; self.iconBackground.gradientLayer.colors = @[(id)[UIColor blackColor].CGColor, (id)[UIColor whiteColor].CGColor]; self.iconBackground.gradientLayer.startPoint = CGPointMake(1.0f, 1.0f); self.iconBackground.gradientLayer.endPoint = CGPointMake(0.0f, 0.0f);
extension UIView { func applyGradient(isVertical: Bool, colorArray: [UIColor]) { layer.sublayers?.filter({ $0 is CAGradientLayer }).forEach({ $0.removeFromSuperlayer() }) let gradientLayer = CAGradientLayer() gradientLayer.colors = colorArray.map({ $0.cgColor }) if isVertical { //top to bottom gradientLayer.locations = [0.0, 1.0] } else { //left to right gradientLayer.startPoint = CGPoint(x: 0.0, y: 0.5) gradientLayer.endPoint = CGPoint(x: 1.0, y: 0.5) } backgroundColor = .clear gradientLayer.frame = bounds layer.insertSublayer(gradientLayer, at: 0) } }
使用
someView.applyGradient(isVertical: true, colorArray: [.green, .blue])
在Swift 3.1 我已经添加了这个扩展到UIView
import Foundation import UIKit import CoreGraphics extension UIView { func gradientOfView(withColours: UIColor...) { var cgColours = [CGColor]() for colour in withColours { cgColours.append(colour.cgColor) } let grad = CAGradientLayer() grad.frame = self.bounds grad.colors = cgColours self.layer.insertSublayer(grad, at: 0) } }
然后我用它来调用
class OverviewVC: UIViewController { override func viewDidLoad() { super.viewDidLoad() self.view.gradientOfView(withColours: UIColor.red,UIColor.green, UIColor.blue) } }
在视图上添加一个渐变层
@IBOutlet var YOURVIEW : UIView!
Define the CAGradientLayer()
var gradient = CAGradientLayer()
Here is the code you have to write in your viewDidLoad
YOURVIEW.layoutIfNeeded()
gradient.startPoint = CGPoint(x: CGFloat(0), y: CGFloat(1)) gradient.endPoint = CGPoint(x: CGFloat(1), y: CGFloat(0)) gradient.frame = YOURVIEW.bounds gradient.colors = [UIColor.red.cgColor, UIColor.green.cgColor] gradient.colors = [ UIColor(red: 255.0/255.0, green: 56.0/255.0, blue: 224.0/255.0, alpha: 1.0).cgColor,UIColor(red: 86.0/255.0, green: 13.0/255.0, blue: 232.0/255.0, alpha: 1.0).cgColor,UIColor(red: 16.0/255.0, green: 173.0/255.0, blue: 245.0/255.0, alpha: 1.0).cgColor] gradient.locations = [0.0 ,0.6 ,1.0] YOURVIEW.layer.insertSublayer(gradient, at: 0)
我已经使用Swift的扩展功能和枚举扩展了接受的答案。
哦,如果你像我一样使用Storyboard,一定要在viewDidLayoutSubviews()或以后调用gradientBackground(from:to:direction:)。
viewDidLayoutSubviews()
gradientBackground(from:to:direction:)
enum GradientDirection { case leftToRight case rightToLeft case topToBottom case bottomToTop } extension UIView { func gradientBackground(from color1: UIColor, to color2: UIColor, direction: GradientDirection) { let gradient = CAGradientLayer() gradient.frame = self.bounds gradient.colors = [color1.cgColor, color2.cgColor] switch direction { case .leftToRight: gradient.startPoint = CGPoint(x: 0.0, y: 0.5) gradient.endPoint = CGPoint(x: 1.0, y: 0.5) case .rightToLeft: gradient.startPoint = CGPoint(x: 1.0, y: 0.5) gradient.endPoint = CGPoint(x: 0.0, y: 0.5) case .bottomToTop: gradient.startPoint = CGPoint(x: 0.5, y: 1.0) gradient.endPoint = CGPoint(x: 0.5, y: 0.0) default: break } self.layer.insertSublayer(gradient, at: 0) } }
调用上面的解决方案来更新层是一个好主意
viewDidLayoutSubviews
正确地更新视图
斯威夫特4:
正确显示IB中的梯度:
@IBDesignable public class GradientView: UIView { override open class var layerClass: AnyClass { return CAGradientLayer.classForCoder() } required public init?(coder aDecoder: NSCoder) { super.init(coder: aDecoder) configureGradientLayer() } public override init(frame: CGRect) { super.init(frame: frame) configureGradientLayer() } func configureGradientLayer() { let gradientLayer = layer as! CAGradientLayer gradientLayer.colors = [UIColor(hex: 0x003399).cgColor, UIColor(hex: 0x00297b).cgColor] } }
给UIView渐变颜色(swift 4.2)
func makeGradientLayer(`for` object : UIView, startPoint : CGPoint, endPoint : CGPoint, gradientColors : [Any]) -> CAGradientLayer { let gradient: CAGradientLayer = CAGradientLayer() gradient.colors = gradientColors gradient.locations = [0.0 , 1.0] gradient.startPoint = startPoint gradient.endPoint = endPoint gradient.frame = CGRect(x: 0, y: 0, w: object.frame.size.width, h: object.frame.size.height) return gradient }
如何使用
let start : CGPoint = CGPoint(x: 0.0, y: 1.0) let end : CGPoint = CGPoint(x: 1.0, y: 1.0) let gradient: CAGradientLayer = makeGradientLayer(for: cell, startPoint: start, endPoint: end, gradientColors: [ UIColor(red:0.92, green:0.07, blue:0.4, alpha:1).cgColor, UIColor(red:0.93, green:0.11, blue:0.14, alpha:1).cgColor ]) self.vwTemp.layer.insertSublayer(gradient, at: 0)
这个框架适用于Historyboard: 设计和原型定制的UI,交互,导航,过渡和动画在接口生成器与IBAnimatable应用程序商店就绪的应用程序。中的渐变和其他UI修改
有了这个,你可以选择一个视图,将类设置为AnimatableView,并从Interface Builder属性设置梯度和实时预览结果。
参见这了解如何将渐变应用到UIView。