最佳答案
I'm discovering that UIButtons don't work very well with SKScene, So I'm attempting to subclass SKNode to make a button in SpriteKit.
The way I would like it to work is that if I initialize a button in SKScene and enable touch events, then the button will call a method in my SKScene when it is pressed.
I'd appreciate any advice that would lead me to finding the solution to this problem. Thanks.