You need to keep track of your previous InfoWindow object and call the close method on it when you handle the click event on a new marker.
N.B It is not necessary to call close on the shared info window object, calling open with a different marker will automatically close the original. See Daniel's answer for details.
If you only want one info window to display at a time (as is the behavior on Google Maps), you need only create one info window, which you can reassign to different locations or markers upon map events (such as user clicks).
Therefore, you may simply want to create the InfoWindow object just after you initialize your map, and then handle the click event handlers of your markers as follows. Let's say you have a marker called someMarker:
I had the same problem but the best answer didn't solve it completely, what I had to do in my for statement was using the this relating to my current marker. Maybe this helps someone.
for(var i = 0; i < markers.length; i++){
name = markers[i].getAttribute("name");
address = markers[i].getAttribute("address");
point = new google.maps.LatLng(parseFloat(markers[i].getAttribute("lat")), parseFloat(markers[i].getAttribute("lng")));
contentString = '<div style="font-family: Lucida Grande, Arial, sans-serif;>'+'<div><b>'+ name +'</b></div>'+'<div>'+ address +'</div>';
marker = new google.maps.Marker({
map: map,
position: point,
title: name+" "+address,
buborek: contentString
});
google.maps.event.addListener(marker, 'click', function(){
infowindow.setContent(this.buborek);
infowindow.open(map,this);
});
marker.setMap(map);
}
Basically you want one function that keeps reference to one new InfoBox() => delegate the onclick event.
While creating your markers (in a loop) use bindInfoBox(xhr, map, marker);
// @param(project): xhr : data for infoBox template
// @param(map): object : google.maps.map
// @param(marker): object : google.maps.marker
bindInfoBox: (function () {
var options = $.extend({}, cfg.infoBoxOptions, { pixelOffset: new google.maps.Size(-450, -30) }),
infoBox = new window.InfoBox(options);
return function (project, map, marker) {
var tpl = renderTemplate(project, cfg.infoBoxTpl); // similar to Mustache, Handlebars
google.maps.event.addListener(marker, 'click', function () {
infoBox.setContent(tpl);
infoBox.open(map, marker);
});
};
}())
var infoBox is assigned asynchronously and kept in memory. Every time you call bindInfoBox() the return function will be called instead. Also handy to pass the infoBoxOptions only once!
In my example I've had to add an extra param to the map as my initialization is delayed by tab events.
Declare a globar var selectedInfoWindow; and use it to hold the opened info window:
var infoWindow = new google.maps.InfoWindow({
content: content
});
// Open the infowindow on marker click
google.maps.event.addListener(marker, "click", function() {
//Check if there some info window selected and if is opened then close it
if (selectedInfoWindow != null && selectedInfoWindow.getMap() != null) {
selectedInfoWindow.close();
//If the clicked window is the selected window, deselect it and return
if (selectedInfoWindow == infoWindow) {
selectedInfoWindow = null;
return;
}
}
//If arrive here, that mean you should open the new info window
//because is different from the selected
selectedInfoWindow = infoWindow;
selectedInfoWindow.open(map, marker);
});
Here is a solution that doesn't need to create only one infoWindow to reuse it. You can continue creating many infoWindows, the only thing you need is to build a closeAllInfoWindows function, and call it before open a new infowindow.
So, keeping your code, you just need to:
Create a global array to store all the infoWindows
var infoWindows = [];
Store each new infoWindow in the array, just after the infoWindow = new...
infoWindows.push(infoWindow);
Create the closeAllInfoWindows function
function closeAllInfoWindows() {
for (var i=0;i<infoWindows.length;i++) {
infoWindows[i].close();
}
}
In your code, call to closeAllInfoWindows() just before open the infoWindow.