ICollection<T> c = source as ICollection<TSource>;
if (c != null)
return c.Count;
int result = 0;
using (IEnumerator<T> enumerator = source.GetEnumerator())
{
while (enumerator.MoveNext())
result++;
}
return result;
BackgroundWorker worker = new BackgroundWorker();
worker.WorkerReportsProgress = true;
worker.DoWork += (sender, e) =>
{
// pretend we have a collection of
// items to process
var items = 1.To(1000);
items
.WithProgressReporting(progress => worker.ReportProgress(progress))
.ForEach(item => Thread.Sleep(10)); // simulate some real work
};
using System;
using System.Collections.Generic;
using System.Linq;
using System.Collections;
namespace Test
{
class Program
{
static void Main(string[] args)
{
var test = new[] { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17 };
var result = test.Split(7);
int cnt = 0;
foreach (IEnumerable<int> chunk in result)
{
cnt = chunk.Count();
Console.WriteLine(cnt);
}
cnt = result.Count();
Console.WriteLine(cnt);
Console.ReadLine();
}
}
static class LinqExt
{
public static IEnumerable<IEnumerable<T>> Split<T>(this IEnumerable<T> source, int chunkLength)
{
if (chunkLength <= 0)
throw new ArgumentOutOfRangeException("chunkLength", "chunkLength must be greater than 0");
IEnumerable<T> result = null;
using (IEnumerator<T> enumerator = source.GetEnumerator())
{
while (enumerator.MoveNext())
{
result = GetChunk(enumerator, chunkLength);
yield return result;
}
}
}
static IEnumerable<T> GetChunk<T>(IEnumerator<T> source, int chunkLength)
{
int x = chunkLength;
do
yield return source.Current;
while (--x > 0 && source.MoveNext());
}
}
}
using System;
using System.Collections.Generic;
using System.Linq;
public class Test
{
private IEnumerable<string> Tables
{
get {
yield return "Foo";
yield return "Bar";
}
}
static void Main()
{
var x = new Test();
Console.WriteLine(x.Tables.Count());
}
}