将指针转换为整数

我试图改编一个现有的代码,以64位机器。主要问题是,在一个函数中,前面的编码器使用了 void * 参数,该参数被转换为函数本身的合适类型。一个简短的例子:

void function(MESSAGE_ID id, void* param)
{
if(id == FOO) {
int real_param = (int)param;
// ...
}
}

当然,在一台64位机器上,我会得到这样的错误:

error: cast from 'void*' to 'int' loses precision

我想纠正这一点,以便它仍然工作在一个32位机器和尽可能干净。知道吗?

203806 次浏览

Use intptr_t and uintptr_t.

To ensure it is defined in a portable way, you can use code like this:

#if defined(__BORLANDC__)
typedef unsigned char uint8_t;
typedef __int64 int64_t;
typedef unsigned long uintptr_t;
#elif defined(_MSC_VER)
typedef unsigned char uint8_t;
typedef __int64 int64_t;
#else
#include <stdint.h>
#endif

Just place that in some .h file and include wherever you need it.

Alternatively, you can download Microsoft’s version of the stdint.h file from here or use a portable one from here.

Use uintptr_t as your integer type.

The best thing to do is to avoid converting from pointer type to non-pointer types. However, this is clearly not possible in your case.

As everyone said, the uintptr_t is what you should use.

This link has good info about converting to 64-bit code.

There is also a good discussion of this on comp.std.c

Several answers have pointed at uintptr_t and #include <stdint.h> as 'the' solution. That is, I suggest, part of the answer, but not the whole answer. You also need to look at where the function is called with the message ID of FOO.

Consider this code and compilation:

$ cat kk.c
#include <stdio.h>
static void function(int n, void *p)
{
unsigned long z = *(unsigned long *)p;
printf("%d - %lu\n", n, z);
}


int main(void)
{
function(1, 2);
return(0);
}
$ rmk kk
gcc -m64 -g -O -std=c99 -pedantic -Wall -Wshadow -Wpointer-arith \
-Wcast-qual -Wstrict-prototypes -Wmissing-prototypes \
-D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE kk.c -o kk
kk.c: In function 'main':
kk.c:10: warning: passing argument 2 of 'func' makes pointer from integer without a cast
$

You will observe that there is a problem at the calling location (in main()) — converting an integer to a pointer without a cast. You are going to need to analyze your function() in all its usages to see how values are passed to it. The code inside my function() would work if the calls were written:

unsigned long i = 0x2341;
function(1, &i);

Since yours are probably written differently, you need to review the points where the function is called to ensure that it makes sense to use the value as shown. Don't forget, you may be finding a latent bug.

Also, if you are going to format the value of the void * parameter (as converted), look carefully at the <inttypes.h> header (instead of stdint.hinttypes.h provides the services of stdint.h, which is unusual, but the C99 standard says [t]he header <inttypes.h> includes the header <stdint.h> and extends it with additional facilities provided by hosted implementations) and use the PRIxxx macros in your format strings.

Also, my comments are strictly applicable to C rather than C++, but your code is in the subset of C++ that is portable between C and C++. The chances are fair to good that my comments apply.

'size_t' and 'ptrdiff_t' are required to match your architecture (whatever it is). Therefore, I think rather than using 'int', you should be able to use 'size_t', which on a 64 bit system should be a 64 bit type.

This discussion unsigned int vs size_t goes into a bit more detail.

  1. #include <stdint.h>
  2. Use uintptr_t standard type defined in the included standard header file.

I think the "meaning" of void* in this case is a generic handle. It is not a pointer to a value, it is the value itself. (This just happens to be how void* is used by C and C++ programmers.)

If it is holding an integer value, it had better be within integer range!

Here is easy rendering to integer:

int x = (char*)p - (char*)0;

It should only give a warning.

I'd say this is the modern C++ way:

#include <cstdint>
void *p;
auto i = reinterpret_cast<std::uintptr_t>(p);

EDIT:

The correct type to the the Integer

So the right way to store a pointer as an integer is to use the uintptr_t or intptr_t types. (See also in cppreference integer types for C99).

These types are defined in <stdint.h> for C99 and in the namespace std for C++11 in <cstdint> (see integer types for C++).

C++11 (and onwards) Version

#include <cstdint>
std::uintptr_t i;

C++03 Version

extern "C" {
#include <stdint.h>
}


uintptr_t i;

C99 Version

#include <stdint.h>
uintptr_t i;

The correct casting operator

In C there is only one cast and using the C cast in C++ is frowned upon (so don't use it in C++). In C++ there are different types of casts, but reinterpret_cast is the correct cast for this conversion (see also here).

C++11 Version

auto i = reinterpret_cast<std::uintptr_t>(p);

C++03 Version

uintptr_t i = reinterpret_cast<uintptr_t>(p);

C Version

uintptr_t i = (uintptr_t)p; // C Version

Related Questions

I came across this question while studying the source code of SQLite.

In the sqliteInt.h, there is a paragraph of code defined a macro convert between integer and pointer. The author made a very good statement first pointing out it should be a compiler dependent problem and then implemented the solution to account for most of the popular compilers out there.

#if defined(__PTRDIFF_TYPE__)  /* This case should work for GCC */
# define SQLITE_INT_TO_PTR(X)  ((void*)(__PTRDIFF_TYPE__)(X))
# define SQLITE_PTR_TO_INT(X)  ((int)(__PTRDIFF_TYPE__)(X))
#elif !defined(__GNUC__)       /* Works for compilers other than LLVM */
# define SQLITE_INT_TO_PTR(X)  ((void*)&((char*)0)[X])
# define SQLITE_PTR_TO_INT(X)  ((int)(((char*)X)-(char*)0))
#elif defined(HAVE_STDINT_H)   /* Use this case if we have ANSI headers */
# define SQLITE_INT_TO_PTR(X)  ((void*)(intptr_t)(X))
# define SQLITE_PTR_TO_INT(X)  ((int)(intptr_t)(X))
#else                          /* Generates a warning - but it always works     */
# define SQLITE_INT_TO_PTR(X)  ((void*)(X))
# define SQLITE_PTR_TO_INT(X)  ((int)(X))
#endif

And here is a quote of the comment for more details:

/*
** The following macros are used to cast pointers to integers and
** integers to pointers.  The way you do this varies from one compiler
** to the next, so we have developed the following set of #if statements
** to generate appropriate macros for a wide range of compilers.
**
** The correct "ANSI" way to do this is to use the intptr_t type.
** Unfortunately, that typedef is not available on all compilers, or
** if it is available, it requires an #include of specific headers
** that vary from one machine to the next.
**
** Ticket #3860:  The llvm-gcc-4.2 compiler from Apple chokes on
** the ((void*)&((char*)0)[X]) construct.  But MSVC chokes on ((void*)(X)).
** So we have to define the macros in different ways depending on the
** compiler.
*/

Credit goes to the committers.

Since uintptr_t is not guaranteed to be there in C++/C++11, if this is a one way conversion you can consider uintmax_t, always defined in <cstdint>.

auto real_param = reinterpret_cast<uintmax_t>(param);

To play safe, one could add anywhere in the code an assertion:

static_assert(sizeof (uintmax_t) >= sizeof (void *) ,
"No suitable integer type for conversion from pointer type");

With C++11, For what it's worth, suppose you don't have any headers, then define:

template<bool B, class T, class F> struct cond { typedef T type; };
template<class T, class F> struct cond<false, T, F> { typedef F type;};
static constexpr unsigned int PS = sizeof (void *);


using uintptr_type = typename cond<
PS==sizeof(unsigned short), unsigned short ,
typename cond<
PS==sizeof(unsigned int), unsigned int,
typename cond<
PS==sizeof(unsigned long), unsigned long, unsigned long long>::type>::type>::type;


After that you can do the following:

static uintptr_type ptr_to_int(const void *pointer) {
return reinterpret_cast<uintptr_type>(pointer);
}
static void *int_to_ptr(uintptr_type integer) {
return reinterpret_cast<void *>(integer);
}