我如何在Javascript中四舍五入一个数字?

如何在JavaScript中四舍五入一个数字?

math.round()无效,因为它四舍五入到最接近的小数点。

我不确定是否有更好的方法,而不是在小数点处分开,保留第一位。一定有……

246289 次浏览
Math.floor(1+7/8)

Math.floor()可以工作,但与按位使用OR操作相比,它非常慢:

var rounded = 34.923 | 0;
alert( rounded );
//alerts "34"

编辑 Math.floor()比使用|操作符要慢。感谢Jason S检查我的工作。

下面是我用来测试的代码:

var a = [];
var time = new Date().getTime();
for( i = 0; i < 100000; i++ ) {
//a.push( Math.random() * 100000  | 0 );
a.push( Math.floor( Math.random() * 100000 ) );
}
var elapsed = new Date().getTime() - time;
alert( "elapsed time: " + elapsed );

向负无穷舍入- Math.floor()

+3.5 => +3.0
-3.5 => -4.0

可以使用Math.trunc()进行趋近于0的舍入。旧的浏览器不支持此功能。如果你需要支持这些,你可以用Math.ceil()表示负数,用Math.floor()表示正数。

+3.5 => +3.0 using Math.floor()
-3.5 => -3.0 using Math.ceil()

今天摆弄别人的代码,发现下面的似乎也round down:

var dec = 12.3453465,
int = dec >> 0; // returns 12

有关符号传播右移(>>)的更多信息,请参见MDN位操作符

我花了一段时间才弄清楚这是在做什么:D

但正如上面强调的那样,Math.floor()在我看来更易于阅读。

如果需要四舍五入到特定的小数点后数位,可以尝试使用此函数

function roundDown(number, decimals) {
decimals = decimals || 0;
return ( Math.floor( number * Math.pow(10, decimals) ) / Math.pow(10, decimals) );
}

例子

alert(roundDown(999.999999)); // 999
alert(roundDown(999.999999, 3)); // 999.999
alert(roundDown(999.999999, -1)); // 990

要四舍五入到负无穷,可以使用:

rounded=Math.floor(number);

要四舍五入到零(如果数字可以四舍五入到-2147483648和2147483647之间的32位整数),使用:

rounded=number|0;

要四舍五入到零(对于任何数字),使用:

if(number>0)rounded=Math.floor(number);else rounded=Math.ceil(number);

number舍入到0(即“截断其小数部分”)可以通过减去其签署小数部分number % 1来实现:

rounded = number - number % 1;

就像Math.floor(舍入到-Infinity)一样,这个方法是完全准确的。

-0+Infinity-Infinity的处理存在差异:

Math.floor(-0) => -0
-0 - -0 % 1    => +0


Math.floor(Infinity)    => Infinity
Infinity - Infinity % 1 => NaN


Math.floor(-Infinity)     => -Infinity
-Infinity - -Infinity % 1 => NaN

你需要用-1来四舍五入,然后像下面的例子一样乘以-1。

<script type="text/javascript">


function roundNumber(number, precision, isDown) {
var factor = Math.pow(10, precision);
var tempNumber = number * factor;
var roundedTempNumber = 0;
if (isDown) {
tempNumber = -tempNumber;
roundedTempNumber = Math.round(tempNumber) * -1;
} else {
roundedTempNumber = Math.round(tempNumber);
}
return roundedTempNumber / factor;
}
</script>


<div class="col-sm-12">
<p>Round number 1.25 down: <script>document.write(roundNumber(1.25, 1, true));</script>
</p>
<p>Round number 1.25 up: <script>document.write(roundNumber(1.25, 1, false));</script></p>
</div>

这是数学。在一个简单的例子中使用地板。这可能会帮助新开发人员了解如何在函数中使用它以及它的功能。希望能有所帮助!

<script>


var marks = 0;


function getRandomNumbers(){    //  generate a random number between 1 & 10
var number = Math.floor((Math.random() * 10) + 1);
return number;
}


function getNew(){
/*
This function can create a new problem by generating two random numbers. When the page is loading as the first time, this function is executed with the onload event and the onclick event of "new" button.
*/
document.getElementById("ans").focus();
var num1 = getRandomNumbers();
var num2 = getRandomNumbers();
document.getElementById("num1").value = num1;
document.getElementById("num2").value = num2;


document.getElementById("ans").value ="";
document.getElementById("resultBox").style.backgroundColor = "maroon"
document.getElementById("resultBox").innerHTML = "***"


}


function checkAns(){
/*
After entering the answer, the entered answer will be compared with the correct answer.
If the answer is correct, the text of the result box should be "Correct" with a green background and 10 marks should be added to the total marks.
If the answer is incorrect, the text of the result box should be "Incorrect" with a red background and 3 marks should be deducted from the total.
The updated total marks should be always displayed at the total marks box.
*/


var num1 = eval(document.getElementById("num1").value);
var num2 = eval(document.getElementById("num2").value);
var answer = eval(document.getElementById("ans").value);


if(answer==(num1+num2)){
marks = marks + 10;
document.getElementById("resultBox").innerHTML = "Correct";
document.getElementById("resultBox").style.backgroundColor = "green";
document.getElementById("totalMarks").innerHTML= "Total marks : " + marks;


}


else{
marks = marks - 3;
document.getElementById("resultBox").innerHTML = "Wrong";
document.getElementById("resultBox").style.backgroundColor = "red";
document.getElementById("totalMarks").innerHTML = "Total Marks: " + marks ;
}








}


</script>
</head>


<body onLoad="getNew()">
<div class="container">
<h1>Let's add numbers</h1>
<div class="sum">
<input id="num1" type="text" readonly> + <input id="num2" type="text" readonly>
</div>
<h2>Enter the answer below and click 'Check'</h2>
<div class="answer">
<input id="ans" type="text" value="">
</div>
<input id="btnchk" onClick="checkAns()" type="button" value="Check" >
<div id="resultBox">***</div>
<input id="btnnew" onClick="getNew()" type="button" value="New">
<div id="totalMarks">Total marks : 0</div>
</div>
</body>
</html>

这是我发现的最可靠的解决方案。

function round(value, decimals) {
return Number(Math.floor(parseFloat(value + 'e' + decimals)) + 'e-' + decimals);
}

来源:杰克·摩尔的博客

Math.round(3.14159 * 100) / 100  // 3.14


3.14159.toFixed(2);              // 3.14 returns a string
parseFloat(3.14159.toFixed(2));  // 3.14 returns a number


Math.round(3.14159)  // 3
Math.round(3.5)      // 4
Math.floor(3.8)      // 3
Math.ceil(3.2)       // 4