如何在构造函数中初始化 C + + 对象成员变量?

我有一个类,它有几个对象作为成员变量。我不希望这些成员的构造函数在声明时被调用,所以我试图显式地挂起一个指向对象的指针。我不知道我在做什么。

我想也许我可以执行以下操作,在初始化 object 成员变量时立即调用构造函数:

class MyClass {
public:
MyClass(int n);
private:
AnotherClass another(100); // Construct AnotherClass right away!
};

但是我想让 MyClass构造函数调用 AnotherClass构造函数:

文件 BigMommaClass.h

#include "ThingOne.h"
#include "ThingTwo.h"


class BigMommaClass {


public:
BigMommaClass(int numba1, int numba2);


private:
ThingOne* ThingOne;
ThingTwo* ThingTwo;
};

文件 BigMommaClass.cpp

#include "BigMommaClass.h"


BigMommaClass::BigMommaClass(int numba1, int numba2) {
this->ThingOne = ThingOne(100);
this->ThingTwo = ThingTwo(numba1, numba2);
}

下面是我尝试编译时遇到的错误:

g++ -Wall -c -Iclasses -o objects/BigMommaClass.o classes/BigMommaClass.cpp
In file included from classes/BigMommaClass.cpp:1:0:
classes/BigMommaClass.h:12:8: error: declaration of âThingTwo* BigMommaClass::ThingTwoâ
classes/ThingTwo.h:1:11: error: changes meaning of âThingTwoâ from âclass ThingTwoâ
classes/BigMommaClass.cpp: In constructor âBigMommaClass::BigMommaClass(int, int)â:
classes/BigMommaClass.cpp:4:30: error: cannot convert âThingOneâ to âThingOne*â in assignment
classes/BigMommaClass.cpp:5:37: error: â((BigMommaClass*)this)->BigMommaClass::ThingTwoâ cannot be used as a function
make: *** [BigMommaClass.o] Error 1

我使用的方法是否正确,但语法是否错误?还是我应该从另一个角度来看这个问题?

226516 次浏览

You can specify how to initialize members in the member initializer list:

BigMommaClass {
BigMommaClass(int, int);


private:
ThingOne thingOne;
ThingTwo thingTwo;
};


BigMommaClass::BigMommaClass(int numba1, int numba2)
: thingOne(numba1 + numba2), thingTwo(numba1, numba2) {}

You're trying to create a ThingOne by using operator= which isn't going to work (incorrect syntax). Also, you're using a class name as a variable name, that is, ThingOne* ThingOne. Firstly, let's fix the variable names:

private:
ThingOne* t1;
ThingTwo* t2;

Since these are pointers, they must point to something. If the object hasn't been constructed yet, you'll need to do so explicitly with new in your BigMommaClass constructor:

BigMommaClass::BigMommaClass(int n1, int n2)
{
t1 = new ThingOne(100);
t2 = new ThingTwo(n1, n2);
}

Generally initializer lists are preferred for construction however, so it will look like:

BigMommaClass::BigMommaClass(int n1, int n2)
: t1(new ThingOne(100)), t2(new ThingTwo(n1, n2))
{ }

This question is a bit old, but here's another way in C++11 of "doing more work" in the constructor before initialising your member variables:

BigMommaClass::BigMommaClass(int numba1, int numba2)
: thingOne([](int n1, int n2){return n1+n2;}(numba1,numba2)),
thingTwo(numba1, numba2) {}

The lambda function above will be invoked and the result passed to thingOnes constructor. You can of course make the lambda as complex as you like.

I know this is 5 years later, but the replies above don't address what was wrong with your software. (Well, Yuushi's does, but I didn't realise until I had typed this - doh!). They answer the question in the title How can I initialize C++ object member variables in the constructor? This is about the other questions: Am I using the right approach but the wrong syntax? Or should I be coming at this from a different direction?

Programming style is largely a matter of opinion, but an alternative view to doing as much as possible in a constructor is to keep constructors down to a bare minimum, often having a separate initialization function. There is no need to try to cram all initialization into a constructor, never mind trying to force things at times into the constructors initialization list.

So, to the point, what was wrong with your software?

private:
ThingOne* ThingOne;
ThingTwo* ThingTwo;

Note that after these lines, ThingOne (and ThingTwo) now have two meanings, depending on context.

Outside of BigMommaClass, ThingOne is the class you created with #include "ThingOne.h"

Inside BigMommaClass, ThingOne is a pointer.

That is assuming the compiler can even make sense of the lines and doesn't get stuck in a loop thinking that ThingOne is a pointer to something which is itself a pointer to something which is a pointer to ...

Later, when you write

this->ThingOne = ThingOne(100);
this->ThingTwo = ThingTwo(numba1, numba2);

bear in mind that inside of BigMommaClass your ThingOne is a pointer.

If you change the declarations of the pointers to include a prefix (p)

private:
ThingOne* pThingOne;
ThingTwo* pThingTwo;

Then ThingOne will always refer to the class and pThingOne to the pointer.

It is then possible to rewrite

this->ThingOne = ThingOne(100);
this->ThingTwo = ThingTwo(numba1, numba2);

as

pThingOne = new ThingOne(100);
pThingTwo = new ThingTwo(numba1, numba2);

which corrects two problems: the double meaning problem, and the missing new. (You can leave this-> if you like!)

With that in place, I can add the following lines to a C++ program of mine and it compiles nicely.

class ThingOne{public:ThingOne(int n){};};
class ThingTwo{public:ThingTwo(int x, int y){};};


class BigMommaClass {


public:
BigMommaClass(int numba1, int numba2);


private:
ThingOne* pThingOne;
ThingTwo* pThingTwo;
};


BigMommaClass::BigMommaClass(int numba1, int numba2)
{
pThingOne = new ThingOne(numba1 + numba2);
pThingTwo = new ThingTwo(numba1, numba2);
};

When you wrote

this->ThingOne = ThingOne(100);
this->ThingTwo = ThingTwo(numba1, numba2);

the use of this-> tells the compiler that the left hand side ThingOne is intended to mean the pointer. However we are inside BigMommaClass at the time and it's not necessary.

The problem is with the right hand side of the equals where ThingOne is intended to mean the class. So another way to rectify your problems would have been to write

this->ThingOne = new ::ThingOne(100);
this->ThingTwo = new ::ThingTwo(numba1, numba2);

or simply

ThingOne = new ::ThingOne(100);
ThingTwo = new ::ThingTwo(numba1, numba2);

using :: to change the compiler's interpretation of the identifier.

Regarding the first (and great) answer from chris who proposed a solution to the situation where the class members are held as a "true composite" members (i.e.- not as pointers nor references):

The note is a bit large, so I will demonstrate it here with some sample code.

When you chose to hold the members as I mentioned, you have to keep in mind also these two things:

  1. For every "composed object" that does not have a default constructor - you must initialize it in the initialization list of all the constructor's of the "father" class (i.e.- BigMommaClass or MyClass in the original examples and MyClass in the code below), in case there are several (see InnerClass1 in the example below). Meaning, you can "comment out" the m_innerClass1(a) and m_innerClass1(15) MyClass0 if you enable the InnerClass1 default constructor.

  2. For every "composed object" that does have a default constructor - you may initialize it within the initialization list, but it will work also if you chose not to (see InnerClass2 in the example below).

See sample code (compiled under Ubuntu 18.04 (Bionic Beaver) with g++ version 7.3.0):

#include <iostream>


using namespace std;


class InnerClass1
{
public:
InnerClass1(int a) : m_a(a)
{
cout << "InnerClass1::InnerClass1 - set m_a:" << m_a << endl;
}


/* No default constructor
InnerClass1() : m_a(15)
{
cout << "InnerClass1::InnerClass1() - set m_a:" << m_a << endl;
}
*/


~InnerClass1()
{
cout << "InnerClass1::~InnerClass1" << endl;
}


private:
int m_a;
};


class InnerClass2
{
public:
InnerClass2(int a) : m_a(a)
{
cout << "InnerClass2::InnerClass2 - set m_a:" << m_a << endl;
}


InnerClass2() : m_a(15)
{
cout << "InnerClass2::InnerClass2() - set m_a:" << m_a << endl;
}


~InnerClass2()
{
cout << "InnerClass2::~InnerClass2" << endl;
}


private:
int m_a;
};


class MyClass
{
public:
MyClass(int a, int b) : m_innerClass1(a), /* m_innerClass2(a),*/ m_b(b)
{
cout << "MyClass::MyClass(int b) - set m_b to:" << m_b << endl;
}


MyClass() : m_innerClass1(15), /*m_innerClass2(15),*/ m_b(17)
{
cout << "MyClass::MyClass() - m_b:" << m_b << endl;
}


~MyClass()
{
cout << "MyClass::~MyClass" << endl;
}


private:
InnerClass1 m_innerClass1;
InnerClass2 m_innerClass2;
int m_b;
};


int main(int argc, char** argv)
{
cout << "main - start" << endl;


MyClass obj;


cout << "main - end" << endl;
return 0;
}