#include <iostream>
#include <vector>
using namespace std;
class my_array{
public:
int *array;
int size;
my_array(int size, int init_val):size(size){
array = new int[size];
for(int i=0; i<size; ++i)
array[i]=init_val;
}
~my_array(){
cout<<"Destructed "<<array[0]<<endl;
if(array != NULL)
delete []array;
array = NULL;
size = 0;
}
};
void add_to(vector<my_array> &container){
container.push_back(my_array(4,1));
}
int main(){
vector<my_array> c;
{
my_array a(5,0);
c.push_back(a);
}
add_to(c);
//At this point the destructor of c[0] and c[1] has been called.
//However vector still holds their 'remains'
cout<<c[0].size<<endl; //should be fine, as it copies over with the = operator
cout<<c[0].array[0]<<endl;//undefined behavior, the pointer will get copied, but the data is not valid
return 0;
}
这是更好的代码:
#include <iostream>
#include <vector>
using namespace std;
class my_array{
public:
int *array;
int size;
my_array(int size, int init_val):size(size){
cout<<"contsructed "<<init_val<<endl;
array = new int[size];
for(int i=0; i<size; ++i)
array[i]=init_val;
}
my_array(const my_array &to_copy){
cout<<"deep copied "<<to_copy.array[0]<<endl;
array = new int[to_copy.size];
size = to_copy.size;
for(int i=0; i<to_copy.size; i++)
array[i]=to_copy.array[i];
}
~my_array(){
cout<<"Destructed "<<array[0]<<endl;
if(array != NULL)
delete []array;
array = NULL;
size = 0;
}
};
void add_to(vector<my_array> &container){
container.push_back(my_array(4,1));
}
int main(){
vector<my_array> c;
{
my_array a(5,0);
c.push_back(a);
}
add_to(c);
//At this point the destructor of c[0] and c[1] has been called.
//However vector holds a deep copy'
cout<<c[0].size<<endl; //This is FINE
cout<<c[0].array[0]<<endl;//This is FINE
return 0;
}